How can I call to a C++ function from C#

2020-01-30 04:24发布

问题:

I have C++ code. That code contains Windows mobile GPS enable/disable functionality. I want to call that method from C# code, that means when the user clicks on a button, C# code should call into C++ code.

This is the C++ code for enabling the GPS functionality:

#include "cppdll.h"

void Adder::add()
{
// TODO: Add your control notification handler code here
  HANDLE hDrv = CreateFile(TEXT("FNC1:"), GENERIC_READ | GENERIC_WRITE,
                0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  if (0 == DeviceIoControl(hDrv, IOCTL_WID_GPS_ON, NULL, 0, NULL, 0, NULL, NULL))
  {
     RETAILMSG(1, (L"IOCTL_WID_RFID_ON Failed !! \r\n")); return;
  }
     CloseHandle(hDrv);

 return (x+y);
}

And this is the header file cppdll.h:

class __declspec(dllexport) Adder
{
  public:
   Adder(){;};
  ~Adder(){;};
 void add();
};

How can I call that function using C#?

Please, can anybody help me out with this issue?

回答1:

I'll give you an example.

You should declare your C++ functions for export like so (assuming recent MSVC compiler):

extern "C"             //No name mangling
__declspec(dllexport)  //Tells the compiler to export the function
int                    //Function return type     
__cdecl                //Specifies calling convention, cdelc is default, 
                       //so this can be omitted 
test(int number){
    return number + 1;
}

And compile your C++ project as a dll library. Set your project target extension to .dll, and Configuration Type to Dynamic Library (.dll).

Then, in C# declare:

public static class NativeTest
{
    private const string DllFilePath = @"c:\pathto\mydllfile.dll";

    [DllImport(DllFilePath , CallingConvention = CallingConvention.Cdecl)]
    private extern static int test(int number);

    public static int Test(int number)
    {
        return test(number);
    }
}

Then you can call your C++ test function, as you would expect. Note that it may get a little tricky once you want to pass strings, arrays, pointers, etc. See for example this SO question.