My first F# day. If I have this:
let cat = Animal()
Now how do I check at later stage if cat
is
Animal
?
In C#
bool b = cat is Animal;
In F#?
My first F# day. If I have this:
let cat = Animal()
Now how do I check at later stage if cat
is
Animal
?
In C#
bool b = cat is Animal;
In F#?
@ildjarn deserves the credit here for answering first, but I'm submitting the answer here so it can be accepted.
The F# equivalent of the C# is
keyword is :?
. For example:
let cat = Animal()
if cat :? Animal then
printfn "cat is an animal."
else
printfn "cat is not an animal."
For demonstration only (don't define an is
function):
let is<'T> (x: obj) = x :? 'T
type Animal() = class end
type Cat() = inherit Animal()
let cat = Cat()
cat |> is<Animal> //true
I know I'm late. If you try to test the type of a collection in fsi with :? it will give an error, if the item types do not match. E.g.
let squares = seq { for x in 1 .. 15 -> x * x }
squares :? list<int> ;; // will give false
squares :? list<string> ;; // error FS0193: Type constraint mismatch
Wrapping in a function like Daniels is<'T> works.