i have this code to show gif image with Movie.
public class GIFView extends View{
private Movie movie;
private InputStream is;
private long moviestart;
public GIFView(Context context) {
super(context);
is=getResources().openRawResource(R.drawable.anim_cerca);
movie=Movie.decodeStream(is);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
long now=android.os.SystemClock.uptimeMillis();
if (moviestart == 0)
moviestart = now;
int relTime = (int)((now - moviestart) % movie.duration());
movie.setTime(relTime);
movie.draw(canvas,10,10);
this.invalidate();
}
}
My problem borns when gif is loaded, it draw very bad, only the first frame is shown and the other are like disturbed. What can i do?
EDIT: THE PROBLEM IS EMULATOR! IT DOESN'T SHOW GIF, BUT ON DEVICE IT'S OK! :)
I solved in this way :
public class GIFView extends View{
private Movie movie;
private long moviestart;
public GIFView(Context context) throws IOException {
super(context);
movie=Movie.decodeStream(getResources().getAssets().open("anim_cerca.gif"));
}
public GIFView(Context context, AttributeSet attrs) throws IOException{
super(context, attrs);
movie=Movie.decodeStream(getResources().getAssets().open("anim_cerca.gif"));
}
public GIFView(Context context, AttributeSet attrs, int defStyle) throws IOException {
super(context, attrs, defStyle);
movie=Movie.decodeStream(getResources().getAssets().open("anim_cerca.gif"));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
long now=android.os.SystemClock.uptimeMillis();
Paint p = new Paint();
p.setAntiAlias(true);
if (moviestart == 0)
moviestart = now;
int relTime;
relTime = (int)((now - moviestart) % movie.duration());
movie.setTime(relTime);
movie.draw(canvas,0,0);
this.invalidate();
}
}
and in layout i put this custom view in this way:
<spazio.digitale.com.GIFView
android:layout_marginLeft="30dp" android:layout_gravity="center"
android:layout_width="wrap_content" android:layout_height="220dp"
android:id="@+id/GIFSingle">
</spazio.digitale.com.GIFView>
Good start.
Gotta make it more useful for loading different gifs after being added to the view and for either assets or resources. Also, for devices with hardware acceleration I was getting blank views, so I turned it off for this GIFView.
Also, be sure to put animated gifs in the res/drawable-xhdpi directory (or assets if using that way)
public class GIFView extends View{
Movie movie;
long moviestart;
public GIFView(Context context) throws IOException {
super(context);
}
public GIFView(Context context, AttributeSet attrs) throws IOException{
super(context, attrs);
}
public GIFView(Context context, AttributeSet attrs, int defStyle) throws IOException {
super(context, attrs, defStyle);
}
public void loadGIFResource(Context context, int id)
{
//turn off hardware acceleration
this.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
InputStream is=context.getResources().openRawResource(id);
movie = Movie.decodeStream(is);
}
public void loadGIFAsset(Context context, String filename)
{
InputStream is;
try {
is = context.getResources().getAssets().open(filename);
movie = Movie.decodeStream(is);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (movie == null) {
return;
}
long now=android.os.SystemClock.uptimeMillis();
if (moviestart == 0) moviestart = now;
int relTime;
relTime = (int)((now - moviestart) % movie.duration());
movie.setTime(relTime);
movie.draw(canvas,10,10);
this.invalidate();
}
}
Usage:
imageView.loadGIFResource(this, R.drawable.quickguide_1);
and
<com.eyeverify.GIFView
android:id="@+id/imageView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginBottom="50dp"
android:layout_marginTop="110dp"
android:src="@drawable/quickguide_1"/>
create a class GifDecoder class
import java.io.InputStream;
import java.util.Vector;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
public class GifDecoder
{
public static final int STATUS_OK = 0;
/**
* File read status: Error decoding file (may be partially decoded)
*/
public static final int STATUS_FORMAT_ERROR = 1;
/**
* File read status: Unable to open source.
*/
public static final int STATUS_OPEN_ERROR = 2;
protected static final int MAX_STACK_SIZE = 4096*2;
public static final int MIN_DELAY = 100;
public static final int MIN_DELAY_ENFORCE_THRESHOLD = 20;
protected InputStream in;
protected int status;
protected int width; // full image width
protected int height; // full image height
protected boolean gctFlag; // global color table used
protected int gctSize; // size of global color table
protected int loopCount = 1; // iterations; 0 = repeat forever
protected int[] gct; // global color table
protected int[] lct; // local color table
protected int[] act; // active color table
protected int bgIndex; // background color index
protected int bgColor; // background color
protected int lastBgColor; // previous bg color
protected int pixelAspect; // pixel aspect ratio
protected boolean lctFlag; // local color table flag
protected boolean interlace; // interlace flag
protected int lctSize; // local color table size
protected int ix, iy, iw, ih; // current image rectangle
protected int lrx, lry, lrw, lrh;
protected Bitmap image; // current frame
protected Bitmap lastBitmap; // previous frame
protected byte[] block = new byte[256]; // current data block
protected int blockSize = 0; // block size last graphic control extension info
protected int dispose = 0; // 0=no action; 1=leave in place; 2=restore to bg; 3=restore to prev
protected int lastDispose = 0;
protected boolean transparency = false; // use transparent color
protected int delay = 0; // delay in milliseconds
protected int transIndex; // transparent color index
// LZW decoder working arrays
protected short[] prefix;
protected byte[] suffix;
protected byte[] pixelStack;
protected byte[] pixels;
protected Vector<GifFrame> frames;
protected int frameCount;
private boolean readComplete;
public GifDecoder()
{
readComplete = false;
}
private static class GifFrame {
public GifFrame(Bitmap im, int del) {
image = im;
delay = del;
}
public Bitmap image;
public int delay;
}
/**
* Gets display duration for specified frame.
*
* @param n
* int index of frame
* @return delay in milliseconds
*/
public int getDelay(int n) {
delay = -1;
if ((n >= 0) && (n < frameCount)) {
delay = frames.elementAt(n).delay;
//meets browser compatibility standards
if (delay < MIN_DELAY_ENFORCE_THRESHOLD) delay = MIN_DELAY;
}
return delay;
}
/**
* Gets the number of frames read from file.
*
* @return frame count
*/
public int getFrameCount() {
return frameCount;
}
/**
* Gets the first (or only) image read.
*
* @return BufferedBitmap containing first frame, or null if none.
*/
public Bitmap getBitmap() {
return getFrame(0);
}
/**
* Gets the "Netscape" iteration count, if any. A count of 0 means repeat indefinitiely.
*
* @return iteration count if one was specified, else 1.
*/
public int getLoopCount() {
return loopCount;
}
/**
* Creates new frame image from current data (and previous frames as specified by their disposition codes).
*/
protected void setPixels() {
// expose destination image's pixels as int array
int[] dest = new int[width * height];
// fill in starting image contents based on last image's dispose code
if (lastDispose > 0) {
if (lastDispose == 3) {
// use image before last
int n = frameCount - 2;
if (n > 0) {
lastBitmap = getFrame(n - 1);
} else {
lastBitmap = null;
}
}
if (lastBitmap != null) {
lastBitmap.getPixels(dest, 0, width, 0, 0, width, height);
// copy pixels
if (lastDispose == 2) {
// fill last image rect area with background color
int c = 0;
if (!transparency) {
c = lastBgColor;
}
for (int i = 0; i < lrh; i++) {
int n1 = (lry + i) * width + lrx;
int n2 = n1 + lrw;
for (int k = n1; k < n2; k++) {
dest[k] = c;
}
}
}
}
}
// copy each source line to the appropriate place in the destination
int pass = 1;
int inc = 8;
int iline = 0;
for (int i = 0; i < ih; i++) {
int line = i;
if (interlace) {
if (iline >= ih) {
pass++;
switch (pass) {
case 2:
iline = 4;
break;
case 3:
iline = 2;
inc = 4;
break;
case 4:
iline = 1;
inc = 2;
break;
default:
break;
}
}
line = iline;
iline += inc;
}
line += iy;
if (line < height) {
int k = line * width;
int dx = k + ix; // start of line in dest
int dlim = dx + iw; // end of dest line
if ((k + width) < dlim) {
dlim = k + width; // past dest edge
}
int sx = i * iw; // start of line in source
while (dx < dlim) {
// map color and insert in destination
int index = ((int) pixels[sx++]) & 0xff;
int c = act[index];
if (c != 0) {
dest[dx] = c;
}
dx++;
}
}
}
image = Bitmap.createBitmap(dest, width, height, Config.ARGB_4444);
}
/**
* Gets the image contents of frame n.
*
* @return BufferedBitmap representation of frame, or null if n is invalid.
*/
public Bitmap getFrame(int n) {
if (frameCount <= 0)
return null;
n = n % frameCount;
return ((GifFrame) frames.elementAt(n)).image;
}
/**
* Reads GIF image from stream
*
* @param is
* containing GIF file.
* @return read status code (0 = no errors)
*/
public int read(InputStream is)
{
init();
if (is != null) {
in = is;
readHeader();
if (!err()) {
readContents();
if (frameCount < 0) {
status = STATUS_FORMAT_ERROR;
}
}
} else {
status = STATUS_OPEN_ERROR;
}
readComplete = true;
return status;
}
public void complete()
{
readContents();
try {
in.close();
} catch (Exception e) {
}
}
/**
* Decodes LZW image data into pixel array. Adapted from John Cristy's BitmapMagick.
*/
protected void decodeBitmapData() {
int nullCode = -1;
int npix = iw * ih;
int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi;
if ((pixels == null) || (pixels.length < npix)) {
pixels = new byte[npix]; // allocate new pixel array
}
if (prefix == null) {
prefix = new short[MAX_STACK_SIZE];
}
if (suffix == null) {
suffix = new byte[MAX_STACK_SIZE];
}
if (pixelStack == null) {
pixelStack = new byte[MAX_STACK_SIZE + 1];
}
// Initialize GIF data stream decoder.
data_size = read();
clear = 1 << data_size;
end_of_information = clear + 1;
available = clear + 2;
old_code = nullCode;
code_size = data_size + 1;
code_mask = (1 << code_size) - 1;
for (code = 0; code < clear; code++) {
prefix[code] = 0; // XXX ArrayIndexOutOfBoundsException
suffix[code] = (byte) code;
}
// Decode GIF pixel stream.
datum = bits = count = first = top = pi = bi = 0;
for (i = 0; i < npix;) {
if (top == 0) {
if (bits < code_size) {
// Load bytes until there are enough bits for a code.
if (count == 0) {
// Read a new data block.
count = readBlock();
if (count <= 0) {
break;
}
bi = 0;
}
datum += (((int) block[bi]) & 0xff) << bits;
bits += 8;
bi++;
count--;
continue;
}
// Get the next code.
code = datum & code_mask;
datum >>= code_size;
bits -= code_size;
// Interpret the code
if ((code > available) || (code == end_of_information)) {
break;
}
if (code == clear) {
// Reset decoder.
code_size = data_size + 1;
code_mask = (1 << code_size) - 1;
available = clear + 2;
old_code = nullCode;
continue;
}
if (old_code == nullCode) {
pixelStack[top++] = suffix[code];
old_code = code;
first = code;
continue;
}
in_code = code;
if (code == available) {
pixelStack[top++] = (byte) first;
code = old_code;
}
while (code > clear) {
pixelStack[top++] = suffix[code];
code = prefix[code];
}
first = ((int) suffix[code]) & 0xff;
// Add a new string to the string table,
if (available >= MAX_STACK_SIZE) {
break;
}
pixelStack[top++] = (byte) first;
prefix[available] = (short) old_code;
suffix[available] = (byte) first;
available++;
if (((available & code_mask) == 0) && (available < MAX_STACK_SIZE)) {
code_size++;
code_mask += available;
}
old_code = in_code;
}
// Pop a pixel off the pixel stack.
top--;
pixels[pi++] = pixelStack[top];
i++;
}
for (i = pi; i < npix; i++) {
pixels[i] = 0; // clear missing pixels
}
}
/**
* Returns true if an error was encountered during reading/decoding
*/
protected boolean err() {
return status != STATUS_OK;
}
/**
* Initializes or re-initializes reader
*/
protected void init() {
status = STATUS_OK;
frameCount = 0;
frames = new Vector<GifFrame>();
gct = null;
lct = null;
}
/**
* Reads a single byte from the input stream.
*/
protected int read() {
int curByte = 0;
try {
curByte = in.read();
} catch (Exception e) {
status = STATUS_FORMAT_ERROR;
}
return curByte;
}
/**
* Reads next variable length block from input.
*
* @return number of bytes stored in "buffer"
*/
protected int readBlock() {
blockSize = read();
int n = 0;
if (blockSize > 0) {
try {
int count = 0;
while (n < blockSize) {
count = in.read(block, n, blockSize - n);
if (count == -1) {
break;
}
n += count;
}
} catch (Exception e) {
e.printStackTrace();
}
if (n < blockSize) {
status = STATUS_FORMAT_ERROR;
}
}
return n;
}
/**
* Reads color table as 256 RGB integer values
*
* @param ncolors
* int number of colors to read
* @return int array containing 256 colors (packed ARGB with full alpha)
*/
protected int[] readColorTable(int ncolors) {
int nbytes = 3 * ncolors;
int[] tab = null;
byte[] c = new byte[nbytes];
int n = 0;
try {
n = in.read(c);
} catch (Exception e) {
e.printStackTrace();
}
if (n < nbytes) {
status = STATUS_FORMAT_ERROR;
} else {
tab = new int[256]; // max size to avoid bounds checks
int i = 0;
int j = 0;
while (i < ncolors) {
int r = ((int) c[j++]) & 0xff;
int g = ((int) c[j++]) & 0xff;
int b = ((int) c[j++]) & 0xff;
tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b;
}
}
return tab;
}
/**
* Main file parser. Reads GIF content blocks.
*/
protected void readContents() {
// read GIF file content blocks
boolean done = false;
while (!(done || err())) {
int code = read();
switch (code) {
case 0x2C: // image separator
readBitmap();
if(!readComplete) return;
break;
case 0x21: // extension
code = read();
switch (code) {
case 0xf9: // graphics control extension
readGraphicControlExt();
break;
case 0xff: // application extension
readBlock();
String app = "";
for (int i = 0; i < 11; i++) {
app += (char) block[i];
}
if (app.equals("NETSCAPE2.0")) {
readNetscapeExt();
} else {
skip(); // don't care
}
break;
case 0xfe:// comment extension
skip();
break;
case 0x01:// plain text extension
skip();
break;
default: // uninteresting extension
skip();
}
break;
case 0x3b: // terminator
done = true;
break;
case 0x00: // bad byte, but keep going and see what happens break;
default:
status = STATUS_FORMAT_ERROR;
}
}
}
/**
* Reads Graphics Control Extension values
*/
protected void readGraphicControlExt() {
read(); // block size
int packed = read(); // packed fields
dispose = (packed & 0x1c) >> 2; // disposal method
if (dispose == 0) {
dispose = 1; // elect to keep old image if discretionary
}
transparency = (packed & 1) != 0;
delay = readShort() * 10; // delay in milliseconds
transIndex = read(); // transparent color index
read(); // block terminator
}
/**
* Reads GIF file header information.
*/
protected void readHeader() {
String id = "";
for (int i = 0; i < 6; i++) {
id += (char) read();
}
if (!id.startsWith("GIF")) {
status = STATUS_FORMAT_ERROR;
return;
}
readLSD();
if (gctFlag && !err()) {
gct = readColorTable(gctSize);
bgColor = gct[bgIndex];
}
}
/**
* Reads next frame image
*/
protected void readBitmap() {
ix = readShort(); // (sub)image position & size
iy = readShort();
iw = readShort();
ih = readShort();
int packed = read();
lctFlag = (packed & 0x80) != 0; // 1 - local color table flag interlace
lctSize = (int) Math.pow(2, (packed & 0x07) + 1);
// 3 - sort flag
// 4-5 - reserved lctSize = 2 << (packed & 7); // 6-8 - local color
// table size
interlace = (packed & 0x40) != 0;
if (lctFlag) {
lct = readColorTable(lctSize); // read table
act = lct; // make local table active
} else {
act = gct; // make global table active
if (bgIndex == transIndex) {
bgColor = 0;
}
}
int save = 0;
if (transparency) {
save = act[transIndex];
act[transIndex] = 0; // set transparent color if specified
}
if (act == null) {
status = STATUS_FORMAT_ERROR; // no color table defined
}
if (err()) {
return;
}
decodeBitmapData(); // decode pixel data
skip();
if (err()) {
return;
}
frameCount++;
// create new image to receive frame data
image = Bitmap.createBitmap(width, height, Config.ARGB_4444);
setPixels(); // transfer pixel data to image
frames.addElement(new GifFrame(image, delay)); // add image to frame
// list
if (transparency) {
act[transIndex] = save;
}
resetFrame();
}
/**
* Reads Logical Screen Descriptor
*/
protected void readLSD() {
// logical screen size
width = readShort();
height = readShort();
// packed fields
int packed = read();
gctFlag = (packed & 0x80) != 0; // 1 : global color table flag
// 2-4 : color resolution
// 5 : gct sort flag
gctSize = 2 << (packed & 7); // 6-8 : gct size
bgIndex = read(); // background color index
pixelAspect = read(); // pixel aspect ratio
}
/**
* Reads Netscape extenstion to obtain iteration count
*/
protected void readNetscapeExt() {
do {
readBlock();
if (block[0] == 1) {
// loop count sub-block
int b1 = ((int) block[1]) & 0xff;
int b2 = ((int) block[2]) & 0xff;
loopCount = (b2 << 8) | b1;
}
} while ((blockSize > 0) && !err());
}
/**
* Reads next 16-bit value, LSB first
*/
protected int readShort() {
// read 16-bit value, LSB first
return read() | (read() << 8);
}
/**
* Resets frame state for reading next image.
*/
protected void resetFrame() {
lastDispose = dispose;
lrx = ix;
lry = iy;
lrw = iw;
lrh = ih;
lastBitmap = image;
lastBgColor = bgColor;
dispose = 0;
transparency = false;
delay = 0;
lct = null;
}
/**
* Skips variable length blocks up to and including next zero length block.
*/
protected void skip() {
do {
readBlock();
} while ((blockSize > 0) && !err());
}
}
create another class GifAnimationDrawable
<!-- language: java -->
import java.io.File;
import java.io.FileInputStream;
import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.InputStream;
import android.graphics.drawable.AnimationDrawable;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.Bitmap;
public class GifAnimationDrawable extends AnimationDrawable
{
private boolean decoded;
private GifDecoder mGifDecoder;
private Bitmap mTmpBitmap;
private int height, width;
public GifAnimationDrawable(File f) throws IOException
{
this(f, false);
}
public GifAnimationDrawable(InputStream is) throws IOException
{
this(is, false);
}
public GifAnimationDrawable(File f, boolean inline) throws IOException
{
this(new BufferedInputStream(new FileInputStream(f), 32768), inline);
}
public GifAnimationDrawable(InputStream is, boolean inline) throws IOException
{
super();
InputStream bis = is;
if(!BufferedInputStream.class.isInstance(bis)) bis = new BufferedInputStream(is, 32768);
decoded = false;
mGifDecoder = new GifDecoder();
mGifDecoder.read(bis);
mTmpBitmap = mGifDecoder.getFrame(0);
height = mTmpBitmap.getHeight();
width = mTmpBitmap.getWidth();
addFrame(new BitmapDrawable(mTmpBitmap), mGifDecoder.getDelay(0));
setOneShot(mGifDecoder.getLoopCount() != 0);
setVisible(true, true);
if(inline){
loader.run();
}else{
new Thread(loader).start();
}
}
public boolean isDecoded(){ return decoded; }
private Runnable loader = new Runnable(){
public void run()
{
mGifDecoder.complete();
int i, n = mGifDecoder.getFrameCount(), t;
for(i=1;i<n;i++){
mTmpBitmap = mGifDecoder.getFrame(i);
t = mGifDecoder.getDelay(i);
addFrame(new BitmapDrawable(mTmpBitmap), t);
}
decoded = true;
mGifDecoder = null;
}
};
public int getMinimumHeight(){ return height; }
public int getMinimumWidth(){ return width; }
public int getIntrinsicHeight(){ return height; }
public int getIntrinsicWidth(){ return width; }
}
in Mainactivity class create object of GifAnimationDrawable
GifAnimationDrawable gif;
try {
gif = new GifAnimationDrawable(getResources().openRawResource(
R.drawable.prof));
} catch (Exception e) {
e.printStackTrace();
}
ImageView im1 = (ImageView) findViewById(R.id.imageView1);
gif.setOneShot(false);
im1.setImageDrawable(gif);
gif.setVisible(true, true);
by using these classes you can add gif file to any view
in your AndroidManifest.xml, set the following attribute to your Application:
android:hardwareAccelerated="false"
Or you can simply add WebView to your xml and load the gif image inside the webview. You donot need to do anything else. The image will loop automatically inside the webview
The easiest way would be to use a WebView
.
Store your animated GIF in the assets folder. Then load the GIF by using the following code:
WebView wv = (WebView) findViewById(R.id.webView1);
wv.loadUrl("file:///android_asset/anim5.gif");
webView1
is your WebView
id, and anim5.gif is your GIF name.