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Identifying the CPU architecture type using C#

2020-01-28 09:38发布

问题:

I want to check which CPU architecture is the user running, is it i386 or X64 or AMD64. I want to do it in C#. I know i can try WMI or Registry. Is there any other way apart from these two? My project targets .NET 2.0!

回答1:

You could also try (only works if it's not manipulated):

System.Environment.GetEnvironmentVariable("PROCESSOR_ARCHITECTURE")


回答2:

What led me here is checking for a 32 vs 64 bit OS. the highest rated answer is looking at the setting for the Current process. After not finding an answer I found the following setting. Hope this works for you.

bool is64 = System.Environment.Is64BitOperatingSystem


回答3:

Here is a piece of code that seems to work (based on P/Invoke):

    public static ProcessorArchitecture GetProcessorArchitecture()
    {
        SYSTEM_INFO si = new SYSTEM_INFO();
        GetNativeSystemInfo(ref si);
        switch (si.wProcessorArchitecture)
        {
            case PROCESSOR_ARCHITECTURE_AMD64:
                return ProcessorArchitecture.Amd64;

            case PROCESSOR_ARCHITECTURE_IA64:
                return ProcessorArchitecture.IA64;

            case PROCESSOR_ARCHITECTURE_INTEL:
                return ProcessorArchitecture.X86;

            default:
                return ProcessorArchitecture.None; // that's weird :-)
        }
    }

with

    [DllImport("kernel32.dll")]
    private static extern void GetNativeSystemInfo(ref SYSTEM_INFO lpSystemInfo);

    private const int PROCESSOR_ARCHITECTURE_AMD64 = 9;
    private const int PROCESSOR_ARCHITECTURE_IA64 = 6;
    private const int PROCESSOR_ARCHITECTURE_INTEL = 0;

    [StructLayout(LayoutKind.Sequential)]
    private struct SYSTEM_INFO
    {
        public short wProcessorArchitecture;
        public short wReserved;
        public int dwPageSize;
        public IntPtr lpMinimumApplicationAddress;
        public IntPtr lpMaximumApplicationAddress;
        public IntPtr dwActiveProcessorMask;
        public int dwNumberOfProcessors;
        public int dwProcessorType;
        public int dwAllocationGranularity;
        public short wProcessorLevel;
        public short wProcessorRevision;
    }

Note this code reuses the existing CLR's ProcessorArchitecture enum, and supports .NET framework 2 and higher.



回答4:

I know that this question is from the past, but as of 2017, there is now a simple method to know the architecture of the current process, in .net standard :

System.Runtime.InteropServices.RuntimeInformation.ProcessArchitecture

The value returned is one of X86, X64, ARM, ARM64 and gives the architecture of the process it's running in. OSArchitecture returns the architecture of the installed operating system instead.

Links to the docs (pretty useless though...):

RuntimeInformation.ProcessArchitecture: https://docs.microsoft.com/en-us/dotnet/api/system.runtime.interopservices.runtimeinformation.processarchitecture?view=netstandard-1.4

Architecture enumeration: https://docs.microsoft.com/en-us/dotnet/api/system.runtime.interopservices.architecture?view=netstandard-1.4



回答5:

Win32_Processor WMI Class will do the job. Use MgmtClassGen.exe to generate strongly-typed wrappers.



回答6:

Finally the shortest trick to resolve the platform/processor architecture for the current running CLR runtime in C# is:

PortableExecutableKinds peKind;
ImageFileMachine machine;
typeof(object).Module.GetPEKind(out peKind, out machine);

Here Module.GetPEKind returns an ImageFileMachine enumeration, which exists since .NET v2:

public enum ImageFileMachine
{
    I386    = 0x014C,
    IA64    = 0x0200,
    AMD64   = 0x8664,
    ARM     = 0x01C4    // new in .NET 4.5
}

Why not use new AssemblyName(fullName) or typeof(object).Assembly.GetName()?
Well there is this HACK comment in ASP.NET MVC source code (since 1.0):

private static string GetMvcVersionString() {
    // DevDiv 216459:
    // This code originally used Assembly.GetName(), but that requires FileIOPermission, which isn't granted in
    // medium trust. However, Assembly.FullName *is* accessible in medium trust.
    return new AssemblyName(typeof(MvcHttpHandler).Assembly.FullName).Version.ToString(2);
}

See they use some hidden tricks for themselves. Sadly, the AssemblyName constructor doesn't set the ProcessorArchitecture field appropriately, it's just None for whatever new AssemblyName.

So for future readers, let me recommend you using that ugly GetPEKind with ImageFileMachine!

Notes:

  • This returns the current running runtime architecture, not the underlying system architecture!
    That said, the only exception is that an I386 runtime may run on an AMD64 system.
  • Tested on mono/ubuntu 14.04/AMD64 and .NET/Win7/I386.


回答7:

Maybe this CodeProject article could help? It uses the ManagementObjectSearcher in the System.Management namespace to search for hardware info.



回答8:

Depending on why you want to know, you might find that checking the size of the IntPtr structure is the easiest way.



回答9:

How about this?

switch (typeof(string).Assembly.GetName().ProcessorArchitecture) {
    case System.Reflection.ProcessorArchitecture.X86:
        break;
    case System.Reflection.ProcessorArchitecture.Amd64:
        break;
    case System.Reflection.ProcessorArchitecture.Arm:
        break;
}

However case *.Arm: isn't tested yet.



回答10:

You could ask the user perhaps?

Just kidding of course... I think WMI is what you would use for that. But maybe there is some other way as well?

If you go for WMI then LinqToWmi could be of use. I tried it out once, and it seemed pretty straight forward =) -> http://www.codeplex.com/linq2wmi



回答11:

This seems the simplest to me:

System.Environment.Is64BitOperatingSystem


回答12:

Here is my way:

If the operating system is Linux, pinvoke the libc-syscall uname, where you will have the processor in the Machine-field.

If the OS is Windows, check if System.IntPtr.Size * 8 = 64, then it's 64 bit. If it isn't 64-Bit, you check if IsWow64Process exists, and if it exists, and the process is Wow64, then it's x86-64, else it's x86-32.

This one is reliable.
Checking the processor-architecture environment variables is not.

Code:

namespace RamMonitorPrototype
{


    // https://stackoverflow.com/a/55202696/155077
    //[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
    //unsafe internal struct Utsname_internal
    //{
    //    public fixed byte sysname[65];
    //    public fixed byte nodename[65];
    //    public fixed byte release[65];
    //    public fixed byte version[65];
    //    public fixed byte machine[65];
    //    public fixed byte domainname[65];
    //}


    public class Utsname
    {
        public string SysName; // char[65]
        public string NodeName; // char[65]
        public string Release; // char[65]
        public string Version; // char[65]
        public string Machine; // char[65]
        public string DomainName; // char[65]

        public void Print()
        {
            System.Console.Write("SysName:\t");
            System.Console.WriteLine(this.SysName); // Linux 

            System.Console.Write("NodeName:\t");
            System.Console.WriteLine(this.NodeName); // System.Environment.MachineName

            System.Console.Write("Release:\t");
            System.Console.WriteLine(this.Release); // Kernel-version

            System.Console.Write("Version:\t");
            System.Console.WriteLine(this.Version); // #40~18.04.1-Ubuntu SMP Thu Nov 14 12:06:39 UTC 2019

            System.Console.Write("Machine:\t");
            System.Console.WriteLine(this.Machine); // x86_64

            System.Console.Write("DomainName:\t");
            System.Console.WriteLine(this.DomainName); // (none)
        }


    }


    // https://github.com/microsoft/referencesource/blob/master/System/compmod/microsoft/win32/UnsafeNativeMethods.cs
    // https://github.com/dotnet/corefx/blob/master/src/Common/src/CoreLib/System/Environment.Windows.cs
    public class DetermineOsBitness
    {
        private const string Kernel32 = "kernel32.dll";



        [System.Runtime.InteropServices.DllImport("libc", EntryPoint = "uname", CallingConvention = System.Runtime.InteropServices.CallingConvention.Cdecl)]
        private static extern int uname_syscall(System.IntPtr buf);

        // https://github.com/jpobst/Pinta/blob/master/Pinta.Core/Managers/SystemManager.cs
        public static Utsname Uname()
        {
            Utsname uts = null;
            System.IntPtr buf = System.IntPtr.Zero;

            buf = System.Runtime.InteropServices.Marshal.AllocHGlobal(8192);
            // This is a hacktastic way of getting sysname from uname ()
            if (uname_syscall(buf) == 0)
            {
                uts = new Utsname();
                uts.SysName = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(buf);

                long bufVal = buf.ToInt64();
                uts.NodeName = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(new System.IntPtr(bufVal + 1 * 65));
                uts.Release = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(new System.IntPtr(bufVal + 2 * 65));
                uts.Version = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(new System.IntPtr(bufVal + 3 * 65));
                uts.Machine = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(new System.IntPtr(bufVal + 4 * 65));
                uts.DomainName = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(new System.IntPtr(bufVal + 5 * 65));

                if (buf != System.IntPtr.Zero)
                    System.Runtime.InteropServices.Marshal.FreeHGlobal(buf);
            } // End if (uname_syscall(buf) == 0) 

            return uts;
        } // End Function Uname



        [System.Runtime.InteropServices.DllImport(Kernel32, CharSet = System.Runtime.InteropServices.CharSet.Auto, BestFitMapping = false)]
        [System.Runtime.Versioning.ResourceExposure(System.Runtime.Versioning.ResourceScope.Machine)]
        private static extern System.IntPtr GetModuleHandle(string modName);


        [System.Runtime.InteropServices.DllImport(Kernel32, CharSet = System.Runtime.InteropServices.CharSet.Ansi, BestFitMapping = false, SetLastError = true, ExactSpelling = true)]
        [System.Runtime.Versioning.ResourceExposure(System.Runtime.Versioning.ResourceScope.None)]
        private static extern System.IntPtr GetProcAddress(System.IntPtr hModule, string methodName);


        [System.Runtime.InteropServices.DllImport(Kernel32, SetLastError = true, CallingConvention = System.Runtime.InteropServices.CallingConvention.Winapi)]
        [return: System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.Bool)]
        private static extern bool IsWow64Process(
             [System.Runtime.InteropServices.In] Microsoft.Win32.SafeHandles.SafeHandleZeroOrMinusOneIsInvalid hProcess,
             [System.Runtime.InteropServices.Out, System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.Bool)] out bool wow64Process
        );


        [System.Security.SecurityCritical]
        private static bool DoesWin32MethodExist(string moduleName, string methodName)
        {
            System.IntPtr hModule = GetModuleHandle(moduleName);

            if (hModule == System.IntPtr.Zero)
            {
                System.Diagnostics.Debug.Assert(hModule != System.IntPtr.Zero, "GetModuleHandle failed.  Dll isn't loaded?");
                return false;
            }

            System.IntPtr functionPointer = GetProcAddress(hModule, methodName);
            return (functionPointer != System.IntPtr.Zero);
        }

        public static bool Is64BitOperatingSystem()
        {
            if (System.IntPtr.Size * 8 == 64)
                return true;

            if (!DoesWin32MethodExist(Kernel32, "IsWow64Process"))
                return false;

            bool isWow64;

            using(Microsoft.Win32.SafeHandles.SafeWaitHandle safeHandle = new Microsoft.Win32.SafeHandles.SafeWaitHandle(System.Diagnostics.Process.GetCurrentProcess().Handle, true))
            {
                IsWow64Process(safeHandle, out isWow64);
            }
            return isWow64;
        }

        // This doesn't work reliably
        public static string GetProcessorArchitecture()
        {
            string strProcessorArchitecture = null;

            try
            {
                strProcessorArchitecture = System.Convert.ToString(System.Environment.GetEnvironmentVariable("PROCESSOR_ARCHITECTURE"));

                switch (typeof(string).Assembly.GetName().ProcessorArchitecture)
                {
                    case System.Reflection.ProcessorArchitecture.X86:
                        strProcessorArchitecture = "x86";
                        break;
                    case System.Reflection.ProcessorArchitecture.Amd64:
                        strProcessorArchitecture = "x86";
                        break;
                    case System.Reflection.ProcessorArchitecture.Arm:
                        strProcessorArchitecture = "ARM";
                        break;
                }

                bool is64bit = !string.IsNullOrEmpty(System.Environment.GetEnvironmentVariable("PROCESSOR_ARCHITEW6432"));

                if (is64bit)
                    strProcessorArchitecture += "-64";
                else
                    strProcessorArchitecture += "-32";
            }
            catch (System.Exception ex)
            {
                strProcessorArchitecture = ex.Message;
            }

            return strProcessorArchitecture;
        } // End Function GetProcessorArchitecture


    }


}


回答13:

I believe you should avoid heavy bloat like WMI and LINQ.. and you'll have to eventually, to get more info as you go along, none of which are satisfied by bloated apis and frameworks.

Just invoke a dll that calls and extracts CPUID info. C++/CLI or pinvoke would do and get all the info you need on the vendor. First you need to see whether the instruction is supported (99% of the time it is).

To get quickly up and running is to check the intel site for wincpuid sample and extract the piece from cpuid.h from there. There are only 2 vendors and one is good with memory latency and the other one isn't (like native vs managed code). So you'll have issues with Mono on other architectures etc (who doesn't btw). As for x64 you already know it or just get the corflags (its there already and killing your customer hard drive with .NET distribution )..

(http://software.intel.com/en-us/articles/api-detects-ia-32-and-x64-platform-cpu-characteristics/)



回答14:

Here's what I did:

public static bool Isx86()
{
    return (Environment.ExpandEnvironmentVariables("%ProgramFiles(x86)%").Length == 0);
}

If you're on 64 bit architecture you'll have two program file env variables. If you're on x86, you'll only have the one.