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问题:
Ok so I have this code:
class SomeClass:
@classmethod
def func1(cls,arg1):
#---Do Something---
@classmethod
def func2(cls,arg1):
#---Do Something---
# A 'function map' that has function name as its keys and the above function
# objects as values
func_map={'func1':func1,'func2':func2}
@classmethod
def func3(cls,arg1):
# following is a dict(created by reading a config file) that
# contains func names as keys and boolean as values that tells
# the program whether or not to run that function
global funcList
for func in funcList:
if funcList[func]==True:
cls.func_map[func](arg1) #TROUBLING PART!!!
if _name__='main'
SomeClass.func3('Argumentus-Primus')
When I run this I keep getting the error:
Exception TypeError: "'classmethod' object is not callable"
I am unable to figure out whats wrong with this and would appreciate your help.
回答1:
You can't create references to classmethods until the class has been defined. You'll have to move it out of the class definition. However using a global function map to decide what gets run is really awkward. If you described what you are trying to do with this, we could probably suggest a better solution.
class SomeClass(object):
@classmethod
def func1(cls, arg1):
print("Called func1({})".format(arg1))
@classmethod
def func2(cls, arg1):
print("Call func2({})".format(arg1))
@classmethod
def func3(cls, arg1):
for fnName,do in funcList.iteritems():
if do:
try:
cls.func_map[fnName](arg1)
except KeyError:
print("Don't know function '{}'".format(fnName))
# can't create function map until class has been created
SomeClass.func_map = {
'func1': SomeClass.func1,
'func2': SomeClass.func2
}
if __name__=='__main__':
funcList = {'func1':True, 'func2':False}
SomeClass.func3('Argumentus-Primus')
回答2:
I discovered something tonight that will be helpful here: We can unwrap magic staticmethod
and classmethod
objects via: getattr(func, '__func__')
How did I find this information? Using JetBrains' PyCharm (I don't know about other Python IDEs), I viewed the source code for @staticmethod
and @classmethod
. Both classes define the attribute __func__
.
"The rest is left as an exercise for the reader."
回答3:
A classmethod wraps a given function with a magic object that is not indeed callable. It can only be called using the ClassName.method(args)
syntax.
I wouldn't recommend that you do it this way, consider doing something like this instead:
func_list = {
'func1': True,
'func2': False
}
class SomeClass(object):
def do_func1(self, arg1):
print("func1", arg1)
def do_func2(self, arg1):
print("func2", arg1)
def run(self, arg1):
for name, enabled in func_list.items():
if enabled:
the_method = getattr(self, 'do_' + name)
the_method(arg1)
if __name__ == '__main__':
sc = SomeClass()
sc.run('Argumentus-Primus')
回答4:
Add self as an argument for each method within the class.
Also
if _name__='main'
SomeClass.func3('Argumentus-Primus')
should look like this:
if __name__=='__main__':
SomeClass.func3('Argumentus-Primus')
and should not be within the body of the class.
回答5:
You may need to try a static method.
@staticmethod
def function():...
Static methods do not pass the class as an implicit first argument.
回答6:
All other answers suggest to add some code outside the class SomeClass
definition. It may be ok in some cases, but in my case it was very inconvenient. I really wanted to keep the func_map
inside the class.
I suggest the following approach. Use not a class variable, but one more classmethod:
class SomeClass:
# ...
@classmethod
def get_func_map(cls):
return {'func1': cls.func1, 'func2': cls.func2}
@classmethod
def func3(cls, arg1):
# .....
cls.get_func_map()[func_name](arg1)
Of course you should modify this code so that a new dictionary not be constructed each time you call the get_func_map
method. It's easy, I did not do myself it to keep the example small and clear.
Tested on python 3.6
回答7:
Here's a bad way to do it:
def func3(cls,arg1):
global funcList
for func in funcList:
if funcList[func]==True:
eval(f'SomeClass.{func}')(arg1)
Only works if func is the name of the function. That being said, do not use this method, because you're taking user input. It would be very easy to inject nasty code in the call. That being said, this does work.