I have noticed that some applications change their controls position to adjust them as much as possible in the resolution as possible, If window is maximized they set themselves in such a way that over all GUI looks balanced. My question is that is it possible to make or implement this functionality in Visual studio 2010 C#?
问题:
回答1:
Use Dock and Anchor properties. Here is a good article. Note that these will handle changes when maximizing/minimizing. That is a little different that if the screen resolution changes, but it will be along the same idea.
回答2:
Use combinations of these to get the desired result:
Set
Anchor
property to None, the controls will not be resized, they only shift their position.Set
Anchor
property to Top+Bottom+Left+Right, the controls will be resized but they don't change their position.Set the
Minimum Size
of the form to a proper value.Set
Dock
property.Use
Form Resize
event to change whatever you want
I don't know how font size (label, textbox, combobox, etc.) will be affected in (1) - (4), but it can be controlled in (5).
回答3:
float widthRatio = Screen.PrimaryScreen.Bounds.Width / 1280;
float heightRatio = Screen.PrimaryScreen.Bounds.Height / 800f;
SizeF scale = new SizeF(widthRatio, heightRatio);
this.Scale(scale);
foreach (Control control in this.Controls)
{
control.Font = new Font("Verdana", control.Font.SizeInPoints * heightRatio * widthRatio);
}
回答4:
..and to detect a change in resolution to handle it (once you're using Docking and Anchoring like SwDevMan81 suggested) use the SystemEvents.DisplaySettingsChanged event in Microsoft.Win32.
回答5:
in the form load event add this line
this.WindowState = FormWindowState.Maximized;
回答6:
Here I like to use https://www.netresize.net/index.php?c=3a&id=11#buyopt. But it is paid version.
You also can get their source codes if you buy 1 Site License (Unlimited Developers).
How ever I am finding the nuget package solution.
回答7:
add this code at page load do for all control or add all control in containers
int x;
Point pt = new Point();
x = Screen.PrimaryScreen.WorkingArea.Width - 1024;
x = x / 2;
pt.Y = groupBox1.Location.Y + 50;
pt.X = groupBox1.Location.X + x;
groupBox1.Location = pt;
回答8:
private void MainForm_Load( object sender, EventArgs e )
{
this.Size = Screen.PrimaryScreen.WorkingArea.Size
}
回答9:
this.WindowState = FormWindowState.Maximized;