I've got an international character stored in a unichar variable. This character does not come from a file or url. The variable itself only stores an unsigned short(0xce91) which is in UTF-8 format and translates to the greek capital letter 'A'. I'm trying to put that character into an NSString variable but i fail miserably.
I've tried 2 different ways both of which unsuccessful:
unichar greekAlpha = 0xce91; //could have written greekAlpha = 'Α' instead.
NSString *theString = [NSString stringWithFormat:@"Greek Alpha: %C", greekAlpha];
No good. I get some weird chinese characters. As a sidenote this works perfectly with english characters.
Then I also tried this:
NSString *byteString = [[NSString alloc] initWithBytes:&greekAlpha
length:sizeof(unichar)
encoding:NSUTF8StringEncoding];
But this doesn't work either.
I'm obviously doing something terribly wrong, but I don't know what.
Can someone help me please ?
Thanks!
Since 0xce91
is in the UTF-8 format and %C
expects it to be in UTF-16 a simple solution like the one above won't work. For stringWithFormat:@"%C"
to work you need to input 0x391
which is the UTF-16 unicode.
In order to create a string from the UTF-8 encoded unichar you need to first split the unicode into it's octets and then use initWithBytes:length:encoding
.
unichar utf8char = 0xce91;
char chars[2];
int len = 1;
if (utf8char > 127) {
chars[0] = (utf8char >> 8) & (1 << 8) - 1;
chars[1] = utf8char & (1 << 8) - 1;
len = 2;
} else {
chars[0] = utf8char;
}
NSString *string = [[NSString alloc] initWithBytes:chars
length:len
encoding:NSUTF8StringEncoding];
unichar greekAlpha = 0x0391;
NSString* s = [NSString stringWithCharacters:&greekAlpha length:1];
And now you can incorporate that NSString into another in any way you like. Do note, however, that it is now legal to type a Greek alpha directly into an NSString literal.
The above answer is great but doesn't account for UTF-8 characters longer than 16 bits, e.g. the ellipsis symbol - 0xE2,0x80,0xA6. Here's a tweak to the code:
if (utf8char > 65535) {
chars[0] = (utf8char >> 16) & 255;
chars[1] = (utf8char >> 8) & 255;
chars[2] = utf8char & 255;
chars[3] = 0x00;
} else if (utf8char > 127) {
chars[0] = (utf8char >> 8) & 255;
chars[1] = utf8char & 255;
chars[2] = 0x00;
} else {
chars[0] = utf8char;
chars[1] = 0x00;
}
NSString *string = [[[NSString alloc] initWithUTF8String:chars] autorelease];
Note the different string initialisation method which doesn't require a length parameter.
Here is an algorithm for UTF-8 encoding on a single character:
if (utf8char<0x80){
chars[0] = (utf8char>>0) & (0x7F | 0x00);
chars[1] = 0x00;
chars[2] = 0x00;
chars[3] = 0x00;
}
else if (utf8char<0x0800){
chars[0] = (utf8char>>6) & (0x1F | 0xC0);
chars[1] = (utf8char>>0) & (0x3F | 0x80);
chars[2] = 0x00;
chars[3] = 0x00;
}
else if (utf8char<0x010000) {
chars[0] = (utf8char>>12) & (0x0F | 0xE0);
chars[1] = (utf8char>>6) & (0x3F | 0x80);
chars[2] = (utf8char>>0) & (0x3F | 0x80);
chars[3] = 0x00;
}
else if (utf8char<0x110000) {
chars[0] = (utf8char>>18) & (0x07 | 0xF0);
chars[1] = (utf8char>>12) & (0x3F | 0x80);
chars[2] = (utf8char>>6) & (0x3F | 0x80);
chars[3] = (utf8char>>0) & (0x3F | 0x80);
}
The code above is the moral equivalent of unichar foo = 'abc';
.
The problem is that 'Α'
doesn't map to a single byte in the "execution character set" (I'm assuming UTF-8) which is "implementation-defined" in C99 §6.4.4.4 10:
The value of an integer character constant containing more than one character (e.g., 'ab'
), or containing a character or escape sequence that does not map to a single-byte execution character, is implementation-defined.
One way is to make 'ab'
equal to 'a'<<8|b
. Some Mac/iOS system headers rely on this for things like OSType
/FourCharCode
/FourCC; the only one in iOS that comes to mind is CoreVideo pixel formats. This is, however, unportable.
If you really want a unichar
literal, you can try L'A'
(technically it's a wchar_t
literal, but on OS X and iOS, wchar_t
is typically UTF-16 so it'll work for things inside the BMP). However, it's far simpler to just use @"Α"
(which works as long as you set the source character encoding correctly) or @"\u0391"
(which has worked since at least the iOS 3 SDK).