I had a problem of printing quality and I described it in this link :
enter link description here
I tried many different solutions that helped other guys with similar prob but they don't work for me because I have a new prob of saving image as bitmap(with low quality)
finally I decided to ask my current question , because as u see in above link , my prob starts after saving the image in system(96dpi) and restoring it . but I have no way so I'm looking for a way that make it possible to save an image (that has pixels drawn from a graphic) without losing quality.
thanx in advance
While 96 dpi is fine for screen display, it is not for printing. For printing you need at least 300 dpi to make it look sharp.
Out of curiosity I created a C# console application that prints a text on a 600 dpi bitmap.
I came up with this:
class Program
{
public static void Main(string[] args)
{
const int dotsPerInch = 600; // define the quality in DPI
const double widthInInch = 6; // width of the bitmap in INCH
const double heightInInch = 1; // height of the bitmap in INCH
using (Bitmap bitmap = new Bitmap((int)(widthInInch * dotsPerInch), (int)(heightInInch * dotsPerInch)))
{
bitmap.SetResolution(dotsPerInch, dotsPerInch);
using (Font font = new Font(FontFamily.GenericSansSerif, 0.8f, FontStyle.Bold, GraphicsUnit.Inch))
using (Brush brush = Brushes.Black)
using (Graphics graphics = Graphics.FromImage(bitmap))
{
graphics.Clear(Color.White);
graphics.DrawString("Wow, I can C#", font, brush, 2, 2);
}
// Save the bitmap
bitmap.Save("n:\\test.bmp");
// Print the bitmap
using (PrintDocument printDocument = new PrintDocument())
{
printDocument.PrintPage += (object sender, PrintPageEventArgs e) =>
{
e.Graphics.DrawImage(bitmap, 0, 0);
};
printDocument.Print();
}
}
}
}
This is the printed result