I want to install SDK 4.3 in xcode 4.4 on mountain lion (os x 10.8), but when I installed the 4.3 sdk package from xcode 4.1 and launched the simulator from xcode 4.4, the simulator just told me that the ios simulator could not find the sdk.
The sdk may need to be reinstalled, which means it couldn't run! What's wrong with xcode 4.4 GM?
Are there any ideas about how to solve this kind of problem?
I've looked into it, and this is a deliberate behavior from Apple.
Here is an (edited) extract of the cache for Xcode download locations:
~/Library/Caches/com.apple.dt.Xcode/Downloads/eded78df8bfabaf6560841d10cf8e53766f74f28.dvtdownloadableindex
<dict>
<key>source</key>
<string>http://adcdownload.apple.com/ios/ios_simulator__resigned/ios_43_simulator.dmg</string>
<key>identifier</key>
<string>Xcode.SDK.iPhoneSimulator.4.3</string>
<key>name</key>
<string>iOS 4.3 Simulator</string>
<key>userInfo</key>
<dict>
<key>InstalledIfAllPathsArePresent</key>
<array>
<string>$(DEVELOPER)/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk</string>
</array>
<key>ActivationPredicate</key>
<string>$MAC_OS_X_VERSION < "10.8.0"</string>
</dict>
</dict>
Note the explicit "ActivationPredicate: $MAC_OS_X_VERSION < 10.8.0" setting, which is not present on other simulator packages.
I tried to edit the file, but it is replaced by another version as soon as Xcode opens. And I couldn't manage a manual download of the 4.3 Simulator DMG: the ADG website throws a "Session expired" error.
Looks like Apple had issues with the 4.3 simulator, and decided to disable it. Which sucks for people that have to support this version.
I filed a DTS with Apple and confirmed with them that iOS4 simulator is not supported on Mountain Lion. They recommend to test on a real device.
It looks like a Lion vs Mountain Lion issue.
I updated several machines to Xcode 4.4 today. The two older Lion systems offer to install the iOS 4.3 and 5.0 simulators under xcode|preferences|downloads. The newer Mountain Lion system only offers the iOS 5.0 simulator.
I've had this annoying situation too. Recently, I managed to add a compile-time check for checking APIs against older versions of the SDK. Unfortunately, you can't test it with the older version through the simulator but it's still something.
So here's what I did:
I first had to get the older Simulator SDK I wanted to get. I could easily get this by downloading older Xcode 3 (not 4) versions which included the SDK needed. Xcode 3.2.6 with iOS SDK 4.3 is linked here.
I next had to install the SDK. This wasn't too hard, so I won't explain much here. But the SDKs are stored in the Packages
folder. This folder is clearly visible in earlier Xcode 3 versions but is hidden in later versions (like Xcode 3.2.6). You can easily open it anyway through Terminal. Remember to install the simulator SDK, not the regular one. Also, after the change in Xcode 4.3 where the Developer
folder moved to within Xcode.app, I had to install the SDK into a tmp folder and move the SDK into Xcode.app myself. I would then need to restart Xcode if I had it open.
After that, I duplicated the debug
configuration in my project and named it something like iOS 4.3 API Check
or something like that - doesn't really matter. Then I changed the Base SDK of this new configuration to the old SDK which I installed. The SDK I installed was not listed though so I had to select other
and entered iphonesimulator4.3
.
Finally, when I needed to check against older versions of the SDK, I changed the configuration for the Run <appname>.app
in my project scheme to my iOS 4.3 API Check
configuration. And there we go, a compile-time check against iOS 4.3.
After upgrading to ML, I had an option to download iOS 4.3 Simulator.
However it did not work! I received an error while debugging. When I tried to switch the simulator version manually, it got stuck.
If I knew, I would have probably waited for a solution, instead of upgrading.