Determine if the access to photo library is set or

2020-01-24 18:59发布

问题:

With the new functionality in iOS 8, if you are using a camera in the app, it will ask for permission to access the camera and then when you try to retake the pic, it asks for permission to access photo library. Next time when I launch the app, I wish to check if the camera and photo library has access permissions to it.

For camera, I check it by

if ([AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo] == AVAuthorizationStatusDenied)
{
// do something
}

I am looking for something similar to this for photo library.

回答1:

Check +[PHPhotoLibrary authorizationStatus] – if not set, it will return PHAuthorizationStatusNotDetermined. (You can then request access using +requestAuthorization: on the same class.)



回答2:

I know this has already been answered, but just to expand on @Tim answer, here is the code you need (iOS 8 and above):

PHAuthorizationStatus status = [PHPhotoLibrary authorizationStatus];

if (status == PHAuthorizationStatusAuthorized) {
     // Access has been granted.
}

else if (status == PHAuthorizationStatusDenied) {
     // Access has been denied.
}

else if (status == PHAuthorizationStatusNotDetermined) {

     // Access has not been determined.
     [PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {

         if (status == PHAuthorizationStatusAuthorized) {
             // Access has been granted.         
         }

         else {
             // Access has been denied.
         }
     }];  
}

else if (status == PHAuthorizationStatusRestricted) {
     // Restricted access - normally won't happen.
}

Don't forget to #import <Photos/Photos.h>

If you are using Swift 3.0 or higher, you can use the following code:

// Get the current authorization state.
let status = PHPhotoLibrary.authorizationStatus()

if (status == PHAuthorizationStatus.authorized) {
    // Access has been granted.
}

else if (status == PHAuthorizationStatus.denied) {
    // Access has been denied.
}

else if (status == PHAuthorizationStatus.notDetermined) {

    // Access has not been determined.
    PHPhotoLibrary.requestAuthorization({ (newStatus) in

        if (newStatus == PHAuthorizationStatus.authorized) {

        }

        else {

        }
    })
}

else if (status == PHAuthorizationStatus.restricted) {
    // Restricted access - normally won't happen.
}

Don't forget to import Photos



回答3:

Just as formality, Swift 2.X version:

func checkPhotoLibraryPermission() {
   let status = PHPhotoLibrary.authorizationStatus()
   switch status {
   case .Authorized:
        //handle authorized status
   case .Denied, .Restricted :
        //handle denied status
   case .NotDetermined:
        // ask for permissions
        PHPhotoLibrary.requestAuthorization() { (status) -> Void in
           switch status {
           case .Authorized:
               // as above
           case .Denied, .Restricted:
               // as above
           case .NotDetermined:
               // won't happen but still
           }
        }
    }
}

And Swift 3 / Swift 4:

func checkPhotoLibraryPermission() {
    let status = PHPhotoLibrary.authorizationStatus()
    switch status {
    case .authorized: 
    //handle authorized status
    case .denied, .restricted : 
    //handle denied status
    case .notDetermined: 
        // ask for permissions
        PHPhotoLibrary.requestAuthorization { status in
            switch status {
            case .authorized: 
            // as above
            case .denied, .restricted: 
            // as above
            case .notDetermined: 
            // won't happen but still
            }
        }
    }
}


回答4:

Here is a complete guide for iOS 8 and above (without ALAssetLibrary):

Firstly we have to provide usage description as now it's required by PHPhotoLibrary.
For doing this we must open info.plist file, find the key Privacy - Photo Library Usage Description and provide value for it. If key doesn't exist then just create it.
Here is an image for example:
Also make sure that value of key Bundle name is not empty in info.plist file.

Now when we have description, we can normally request authorization by calling requestAuthorization method:

[PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
    switch (status) {
        case PHAuthorizationStatusAuthorized:
            NSLog(@"PHAuthorizationStatusAuthorized");
            break;
        case PHAuthorizationStatusDenied:
            NSLog(@"PHAuthorizationStatusDenied");
            break;
        case PHAuthorizationStatusNotDetermined:
            NSLog(@"PHAuthorizationStatusNotDetermined");
            break;
        case PHAuthorizationStatusRestricted:
            NSLog(@"PHAuthorizationStatusRestricted");
            break;
    }
}];

NOTE 1: requestAuthorization actually doesn't show alert on every call. It shows once per some time, saves user's answer and returns it everytime instead of showing alert again. But as it isn't what we need, here is a useful code which always shows alert every time we need permission (with redirection to settings):

- (void)requestAuthorizationWithRedirectionToSettings {
    dispatch_async(dispatch_get_main_queue(), ^{
        PHAuthorizationStatus status = [PHPhotoLibrary authorizationStatus];
        if (status == PHAuthorizationStatusAuthorized)
        {
            //We have permission. Do whatever is needed
        }
        else
        {
            //No permission. Trying to normally request it
            [PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
                if (status != PHAuthorizationStatusAuthorized)
                {
                    //User don't give us permission. Showing alert with redirection to settings
                    //Getting description string from info.plist file
                    NSString *accessDescription = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"NSPhotoLibraryUsageDescription"];
                    UIAlertController * alertController = [UIAlertController alertControllerWithTitle:accessDescription message:@"To give permissions tap on 'Change Settings' button" preferredStyle:UIAlertControllerStyleAlert];

                    UIAlertAction *cancelAction = [UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleCancel handler:nil];
                    [alertController addAction:cancelAction];

                    UIAlertAction *settingsAction = [UIAlertAction actionWithTitle:@"Change Settings" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) {
                        [[UIApplication sharedApplication] openURL:[NSURL URLWithString:UIApplicationOpenSettingsURLString]];
                    }];
                    [alertController addAction:settingsAction];

                    [[UIApplication sharedApplication].keyWindow.rootViewController presentViewController:alertController animated:YES completion:nil];
                }
            }];
        }
    });
}

Common problem 1: Some users complain that app doesn't show alert after doing above-mentioned changes in info.plist file.
Solution: For testing try to change Bundle Identifier from the project file to something else, clean and rebuild app. If it started working then everything is fine, rename it back.

Common Problem 2: There is some specific case when fetch results are not updated (and the views which used images from those fetch requests still empty accordingly) when app gets permissions to photos, while running as it was promised in the documentation.
Actually it happens when we use WRONG code like this:

- (void)viewDidLoad {
    if ([PHPhotoLibrary authorizationStatus] != PHAuthorizationStatusAuthorized)
    {
        //Reloading some view which needs photos
        [self reloadCollectionView];
        // ...
    } else {
        [PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
            if (status == PHAuthorizationStatusAuthorized)
                [self reloadCollectionView];
            // ...
        }];
    }
    // ...
}

In this case if user denied giving permissions on viewDidLoad then jumped to settings, allowed and jumped back to app, views will not be refreshed because [self reloadCollectionView] and fetch requests were not sent.
Solution: We just have to call [self reloadCollectionView] and do other fetch requests before requiring authorization like this:

- (void)viewDidLoad {
    //Reloading some view which needs photos
    [self reloadCollectionView];
    if ([PHPhotoLibrary authorizationStatus] != PHAuthorizationStatusAuthorized)
    {
        // ...
}


回答5:

I did it like this:

- (void)requestPermissions:(GalleryPermissions)block
{
    PHAuthorizationStatus status = [PHPhotoLibrary authorizationStatus];

    switch (status) 
    {
        case PHAuthorizationStatusAuthorized:
            block(YES);
            break;
        case PHAuthorizationStatusNotDetermined:
        {
            [PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus authorizationStatus)
            {
                if (authorizationStatus == PHAuthorizationStatusAuthorized)
                {
                    block(YES);
                }
                else
                {
                    block(NO);
                }
            }];
            break;
        }
        default:
            block(NO);
            break;
    }
}

And i send in what I need to do as the block depending on success or failure.



回答6:

UPDATE for: SWIFT 3 IOS10


Note: import Photos in AppDelegate.swift as follows

// AppDelegate.swift

import UIKit

import Photos

...


func applicationDidBecomeActive(_ application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    photoLibraryAvailabilityCheck()

}

//MARK:- PHOTO LIBRARY ACCESS CHECK
func photoLibraryAvailabilityCheck()
{
    if PHPhotoLibrary.authorizationStatus() == PHAuthorizationStatus.authorized
    {

    }
    else
    {
        PHPhotoLibrary.requestAuthorization(requestAuthorizationHandler)
    }
}
func requestAuthorizationHandler(status: PHAuthorizationStatus)
{
    if PHPhotoLibrary.authorizationStatus() == PHAuthorizationStatus.authorized
    {

    }
    else
    {
        alertToEncouragePhotoLibraryAccessWhenApplicationStarts()
    }
}

//MARK:- CAMERA & GALLERY NOT ALLOWING ACCESS - ALERT
func alertToEncourageCameraAccessWhenApplicationStarts()
{
    //Camera not available - Alert
    let internetUnavailableAlertController = UIAlertController (title: "Camera Unavailable", message: "Please check to see if it is disconnected or in use by another application", preferredStyle: .alert)

    let settingsAction = UIAlertAction(title: "Settings", style: .destructive) { (_) -> Void in
        let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
        if let url = settingsUrl {
            DispatchQueue.main.async {
                UIApplication.shared.open(url as URL, options: [:], completionHandler: nil) //(url as URL)
            }

        }
    }
    let cancelAction = UIAlertAction(title: "Okay", style: .default, handler: nil)
    internetUnavailableAlertController .addAction(settingsAction)
    internetUnavailableAlertController .addAction(cancelAction)
    self.window?.rootViewController!.present(internetUnavailableAlertController , animated: true, completion: nil)
}
func alertToEncouragePhotoLibraryAccessWhenApplicationStarts()
{
    //Photo Library not available - Alert
    let cameraUnavailableAlertController = UIAlertController (title: "Photo Library Unavailable", message: "Please check to see if device settings doesn't allow photo library access", preferredStyle: .alert)

    let settingsAction = UIAlertAction(title: "Settings", style: .destructive) { (_) -> Void in
        let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
        if let url = settingsUrl {
            UIApplication.shared.open(url as URL, options: [:], completionHandler: nil)
        }
    }
    let cancelAction = UIAlertAction(title: "Okay", style: .default, handler: nil)
    cameraUnavailableAlertController .addAction(settingsAction)
    cameraUnavailableAlertController .addAction(cancelAction)
    self.window?.rootViewController!.present(cameraUnavailableAlertController , animated: true, completion: nil)
}

Answer updated from Alvin George



回答7:

Using ALAssetsLibrary should work:

ALAuthorizationStatus status = [ALAssetsLibrary authorizationStatus];
switch (status) {
    case ALAuthorizationStatusNotDetermined: {
        // not determined
        break;
    }
    case ALAuthorizationStatusRestricted: {
        // restricted
        break;
    }
    case ALAuthorizationStatusDenied: {
        // denied
        break;
    }
    case ALAuthorizationStatusAuthorized: {
        // authorized
        break;
    }
    default: {
        break;
    }
}


回答8:

I have a simple solution on swift 2.0

//
//  AppDelegate.swift
//  HoneyBadger
//
//  Created by fingent on 14/08/15.
//  Copyright (c) 2015 fingent. All rights reserved.
//

import UIKit
import Photos

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        self.window?.makeKeyAndVisible()

             self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
            let storyboard = UIStoryboard(name: "Main", bundle: nil)
            let initialViewController = storyboard.instantiateViewControllerWithIdentifier("LoginPageID")
            self.window?.rootViewController = initialViewController
            self.window?.makeKeyAndVisible()
        return true
    }
    func applicationDidEnterBackground(application: UIApplication) {
        print("Application On background", terminator: "")
    }
    func applicationDidBecomeActive(application: UIApplication) {
        cameraAllowsAccessToApplicationCheck()
        photoLibraryAvailabilityCheck()
    }
    //MARK:- CAMERA ACCESS CHECK
    func cameraAllowsAccessToApplicationCheck()
    {
        let authorizationStatus = AVCaptureDevice.authorizationStatusForMediaType(AVMediaTypeVideo)
        switch authorizationStatus {
        case .NotDetermined:
            // permission dialog not yet presented, request authorization
            AVCaptureDevice.requestAccessForMediaType(AVMediaTypeVideo,
                completionHandler: { (granted:Bool) -> Void in
                    if granted {
                        print("access granted", terminator: "")
                    }
                    else {
                        print("access denied", terminator: "")
                    }
            })
        case .Authorized:
            print("Access authorized", terminator: "")
        case .Denied, .Restricted:
            alertToEncourageCameraAccessWhenApplicationStarts()
        default:
            print("DO NOTHING", terminator: "")
        }
    }
    //MARK:- PHOTO LIBRARY ACCESS CHECK
    func photoLibraryAvailabilityCheck()
    {
        if PHPhotoLibrary.authorizationStatus() == PHAuthorizationStatus.Authorized
        {

        }
        else
        {
            PHPhotoLibrary.requestAuthorization(requestAuthorizationHandler)
        }
    }
    func requestAuthorizationHandler(status: PHAuthorizationStatus)
    {
        if PHPhotoLibrary.authorizationStatus() == PHAuthorizationStatus.Authorized
        {

        }
        else
        {
            alertToEncouragePhotoLibraryAccessWhenApplicationStarts()
        }
    }

    //MARK:- CAMERA & GALLERY NOT ALLOWING ACCESS - ALERT
    func alertToEncourageCameraAccessWhenApplicationStarts()
    {
        //Camera not available - Alert
        let internetUnavailableAlertController = UIAlertController (title: "Camera Unavailable", message: "Please check to see if it is disconnected or in use by another application", preferredStyle: .Alert)

        let settingsAction = UIAlertAction(title: "Settings", style: .Destructive) { (_) -> Void in
            let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
            if let url = settingsUrl {
                dispatch_async(dispatch_get_main_queue()) {
                    UIApplication.sharedApplication().openURL(url)
                }

            }
        }
        let cancelAction = UIAlertAction(title: "Okay", style: .Default, handler: nil)
        internetUnavailableAlertController .addAction(settingsAction)
        internetUnavailableAlertController .addAction(cancelAction)
        self.window?.rootViewController!.presentViewController(internetUnavailableAlertController , animated: true, completion: nil)
    }
    func alertToEncouragePhotoLibraryAccessWhenApplicationStarts()
    {
//Photo Library not available - Alert
        let cameraUnavailableAlertController = UIAlertController (title: "Photo Library Unavailable", message: "Please check to see if device settings doesn't allow photo library access", preferredStyle: .Alert)

        let settingsAction = UIAlertAction(title: "Settings", style: .Destructive) { (_) -> Void in
            let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
            if let url = settingsUrl {
                UIApplication.sharedApplication().openURL(url)
            }
        }
        let cancelAction = UIAlertAction(title: "Okay", style: .Default, handler: nil)
        cameraUnavailableAlertController .addAction(settingsAction)
        cameraUnavailableAlertController .addAction(cancelAction)
        self.window?.rootViewController!.presentViewController(cameraUnavailableAlertController , animated: true, completion: nil)
    }
}


回答9:

Here is a small and simple snippet that I usually use.

- (void)requestPhotoAuthorization:(void (^)(BOOL granted))granted
{
    void (^handler)(PHAuthorizationStatus) = ^(PHAuthorizationStatus status)
    {
        if (status == PHAuthorizationStatusAuthorized) granted(YES);
        else if (status == PHAuthorizationStatusNotDetermined) [PHPhotoLibrary requestAuthorization:handler];
        else granted(NO);
    };
    handler([PHPhotoLibrary authorizationStatus]);
}


回答10:

Swift 2.0+

Based on a combination of answers here, I've created a solution for myself. This method only checks if there is no permission.

We got a method pickVideo() that requires access to photos. If it is not .Authorized ask for permission.

If permission is not given, pickVideo() will not be called, and the user cannot pick a video.

As long as the user did not give full access to photos, you can avoid to let them pick 'or crash' your application.

  // Method that requires access to photos
  func pickVideo(){
    // Check for permission
    if PHPhotoLibrary.authorizationStatus() != .Authorized{
      // If there is no permission for photos, ask for it
      PHPhotoLibrary.requestAuthorization(requestAuthorizationHandler)
      return
    }
    //... pick video code here...
  }

  func requestAuthorizationHandler(status: PHAuthorizationStatus){
    if PHPhotoLibrary.authorizationStatus() == .Authorized{
      // The user did authorize, so, pickVideo may be opened
      // Ensure pickVideo is called from the main thread to avoid GUI problems
      dispatch_async(dispatch_get_main_queue()) {
        pickVideo()
      }
    } else {
      // Show Message to give permission in Settings
      let alertController = UIAlertController(title: "Error", message: "Enable photo permissions in settings", preferredStyle: .Alert)
      let settingsAction = UIAlertAction(title: "Settings", style: .Default) { (alertAction) in
        if let appSettings = NSURL(string: UIApplicationOpenSettingsURLString) {
          UIApplication.sharedApplication().openURL(appSettings)
        }
      }
      alertController.addAction(settingsAction)
      // If user cancels, do nothing, next time Pick Video is called, they will be asked again to give permission
      let cancelAction = UIAlertAction(title: "Cancel", style: .Cancel, handler: nil)
      alertController.addAction(cancelAction)
      // Run GUI stuff on main thread
        dispatch_async(dispatch_get_main_queue()) {      
          self.presentViewController(alertController, animated: true, completion: nil)
        }
      }
    }