I have a question regarding include guards in C. I've done a bit of reading but would appreciate a little bit of clarification.
Let's say I have a header file "header.h" with a function definition.
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void){
return 2;
}
#endif
This header file has an include guard. However, I'm kind of confused as to what #define HEADER_FILE is actually doing. Let's say I were to forget the include guard, it would have been perfectly legal for me to completely ignore adding '#define HEADER_FILE'.
So my question: What exactly are we doing when we define HEADER_FILE? What are we defining? And why is it okay to forget the include guard in which case we can also forgot adding #define HEADER_FILE?
Any help is appreciated!
It's a preprocessor macro.
All of it is preprocessor syntax, that basically says, if this macro has not already been defined, define it and include all code between the #ifndef
and #endif
What it accomplishes is preventing the inclusion of file more than once, which can lead to problems in your code.
Your question:
And why is it okay to forget the include guard in which case we can also forgot adding #define HEADER_FILE?
It's OK to forget it because it's still legal C code without it. The preprocessor processes your file before it's compiled and includes the specified code in your final program if there's no logic specifying why it shouldn't. It's simply a common practice, but it's not required.
A simple example might help illustrate how this works:
Your header file, header_file.h
we'll say, contains this:
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void){
return 2;
}
#endif
In another file (foo.c
), you might have:
#include "header_file.h"
void foo() {
int value = two();
printf("foo value=%d\n", value);
}
What this will translate to once it's "preprocessed" and ready for compilation is this:
int two(void){
return 2;
}
void foo() {
int value = two();
printf("foo value=%d\n", value);
}
All the include guard is accomplishing here is determining whether or not the header contents between the #ifndef ...
and #endif
should be pasted in place of the original #include
.
However, since that function is not declared extern
or static
, and is actually implemented in a header file, you'd have a problem if you tried to use it in another source file, since the function definition would not be included.
You prevent the file from being included more than once, here
#ifndef HEADER_FILE
you test if HEADER_FILE
is NOT defined, in case that's true then
#define HEADER_FILE
would define it, now if you include the file in another file, the first time it will define HEADER_FILE
, while the second time, it will be already defined and hence the content of the file is not included again, since the #ifndef HEADER_FILE
will be false.
Remember that these are evaluated by the preprocessor before actual compilation is done, so they are evaluated at compile time.
First of all, in modern C++ compile you can use #pragma once
instead of include guards.
Then, your example is a little confuse, because you define an extern
function in your header. Normally include
files are used to define function's declarations and not function's definitions.
If you define functions in your header and if this header is used by more than one CPP source files, this function will be define more times with same name and you will have an error when program will be linked !
A better include would be
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void);
#endif
or
#ifndef HEADER_FILE
#define HEADER_FILE
static int two(void) { return 2; }
#endif
or
#pragma once
static int two(void) { return 2; }
In the last case, function two()
is defined in each CPP source files that include this header; but this function is static, so CPP sources are compiled correctly and CPP program is linked without problem.
In your question, you ask
in which case we can also forgot adding #define HEADER_FILE?
Personally, I use same header in very special tricky situation.
The following 2 includes are a "good" example:
/*******************************************************************
* XTrace.Configuration.h
********************************************************************
*/
#pragma once
#define MODULEx(n) extern StructDefineMODULE MODULE_##n;
#include "XTrace.Modules.h"
#undef MODULEx
#define MODULEx(n) { #n, &MODULE_##n } ,
static struct ModuleTRACE tModuleTrace[]
= {
#include "XTrace.Modules.h"
{ 0, 0 }
};
where XTrace.Modules.h
include is following
/*******************************************************************
* XTrace.Modules.h
********************************************************************
*/
MODULEx( BBDIXFILE )
MODULEx( CECHO )
MODULEx( INITDBFIELD )
MODULEx( IVIRLUX )
The first include contains #pragma once
and call same internal include 2 times.
The first time it is called to define extern declaration of StructDefineMODULE structure.
The second time is is called to initialize an array of ModuleTRACE structures.
Since this include is called 2 times, #pragma once
or #ifndef
must be avoid.
In using an internal include I'm sure at 100% that all elements used to define StructDefineModule are also used to initialize tModuleTrace[] array.
The include internal result, would be
/*******************************************************************
* XTrace.Configuration.h
********************************************************************
*/
#pragma once
extern StructDefineMODULE MODULE_BBDIXFILE;
extern StructDefineMODULE MODULE_CECHO;
extern StructDefineMODULE MODULE_INITDBFIELD;
extern StructDefineMODULE MODULE_IVIRLUX;
static struct ModuleTRACE tModuleTrace[]
= { { "BBDIXFILE" , &MODULE_BBDIXFILE }
, { "CECHO" , &MODULE_CECHO }
, { "INITDBFIELD" , &MODULE_INITDBFIELD }
, { "IVIRLUX" , &MODULE_IVIRLUX }
, { 0, 0 }
};
I hope that this can help you to understand why, in some situations, include guards can be avoid !