How to create a high resolution timer in Linux to

2020-01-23 12:19发布

问题:

I'm trying to compare GPU to CPU performance. For the NVIDIA GPU I've been using the cudaEvent_t types to get a very precise timing.

For the CPU I've been using the following code:

// Timers
clock_t start, stop;
float elapsedTime = 0;

// Capture the start time

start = clock();

// Do something here
.......

// Capture the stop time
stop = clock();
// Retrieve time elapsed in milliseconds
elapsedTime = (float)(stop - start) / (float)CLOCKS_PER_SEC * 1000.0f;

Apparently, that piece of code is only good if you're counting in seconds. Also, the results sometime come out quite strange.

Does anyone know of some way to create a high resolution timer in Linux?

回答1:

Check out clock_gettime, which is a POSIX interface to high-resolution timers.

If, having read the manpage, you're left wondering about the difference between CLOCK_REALTIME and CLOCK_MONOTONIC, see Difference between CLOCK_REALTIME and CLOCK_MONOTONIC?

See the following page for a complete example: http://www.guyrutenberg.com/2007/09/22/profiling-code-using-clock_gettime/

#include <iostream>
#include <time.h>
using namespace std;

timespec diff(timespec start, timespec end);

int main()
{
    timespec time1, time2;
    int temp;
    clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &time1);
    for (int i = 0; i< 242000000; i++)
        temp+=temp;
    clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &time2);
    cout<<diff(time1,time2).tv_sec<<":"<<diff(time1,time2).tv_nsec<<endl;
    return 0;
}

timespec diff(timespec start, timespec end)
{
    timespec temp;
    if ((end.tv_nsec-start.tv_nsec)<0) {
        temp.tv_sec = end.tv_sec-start.tv_sec-1;
        temp.tv_nsec = 1000000000+end.tv_nsec-start.tv_nsec;
    } else {
        temp.tv_sec = end.tv_sec-start.tv_sec;
        temp.tv_nsec = end.tv_nsec-start.tv_nsec;
    }
    return temp;
}


回答2:

To summarise information presented so far, these are the two functions required for typical applications.

#include <time.h>

// call this function to start a nanosecond-resolution timer
struct timespec timer_start(){
    struct timespec start_time;
    clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start_time);
    return start_time;
}

// call this function to end a timer, returning nanoseconds elapsed as a long
long timer_end(struct timespec start_time){
    struct timespec end_time;
    clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end_time);
    long diffInNanos = (end_time.tv_sec - start_time.tv_sec) * (long)1e9 + (end_time.tv_nsec - start_time.tv_nsec);
    return diffInNanos;
}

Here is an example of how to use them in timing how long it takes to calculate the variance of a list of input.

struct timespec vartime = timer_start();  // begin a timer called 'vartime'
double variance = var(input, MAXLEN);  // perform the task we want to time
long time_elapsed_nanos = timer_end(vartime);
printf("Variance = %f, Time taken (nanoseconds): %ld\n", variance, time_elapsed_nanos);


回答3:

struct timespec t;
clock_gettime(CLOCK_REALTIME, &t);

there is also CLOCK_REALTIME_HR, but I'm not sure whether it makes any difference..



回答4:

Are you interested in wall time (how much time actually elapses) or cycle count (how many cycles)? In the first case, you should use something like gettimeofday.

The highest resolution timer uses the RDTSC x86 assembly instruction. However, this measures clock ticks, so you should be sure that power saving mode is disabled.

The wiki page for TSC gives a few examples: http://en.wikipedia.org/wiki/Time_Stamp_Counter



回答5:

After reading this thread I started testing the code for clock_gettime against c++11's chrono and they don't seem to match.

There is a huge gap between them!

The std::chrono::seconds(1) seems to be equivalent to ~30,000 of the clock_gettime

#include <ctime>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <thread>
#include <chrono>
#include <iomanip>
#include <vector>

timespec diff(timespec start, timespec end);
timespec get_cpu_now_time();
std::vector<timespec> get_start_end_pairs();
void output_deltas(const std::vector<timespec> &start_end_pairs);

//=============================================================
int main()
{
    std::cout << "Hello waiter" << std::endl; // flush is intentional
    std::vector<timespec> start_end_pairs = get_start_end_pairs();
    output_deltas(start_end_pairs);

    return EXIT_SUCCESS;
}

//=============================================================
std::vector<timespec> get_start_end_pairs()
{
    std::vector<timespec> start_end_pairs;
    for (int i = 0; i < 20; ++i)
    {
        start_end_pairs.push_back(get_cpu_now_time());
        std::this_thread::sleep_for(std::chrono::seconds(1));
        start_end_pairs.push_back(get_cpu_now_time());
    }

    return start_end_pairs;
}

//=============================================================
void output_deltas(const std::vector<timespec> &start_end_pairs)
{
    for (auto it_start = start_end_pairs.begin(); it_start != start_end_pairs.end(); it_start += 2)
    {
        auto it_end = it_start + 1;
        auto delta = diff(*it_start, *it_end);

        std::cout
            << "Waited ("
            << delta.tv_sec
            << "\ts\t"
            << std::setw(9)
            << std::setfill('0')
            << delta.tv_nsec
            << "\tns)"
            << std::endl;
    }
}

//=============================================================
timespec diff(timespec start, timespec end)
{
    timespec temp;
        temp.tv_sec = end.tv_sec-start.tv_sec;
        temp.tv_nsec = end.tv_nsec-start.tv_nsec;

        if (temp.tv_nsec < 0) {
        ++temp.tv_sec;
        temp.tv_nsec += 1000000000;
    }
    return temp;
}

//=============================================================
timespec get_cpu_now_time()
{
    timespec now_time;
    memset(&now_time, 0, sizeof(timespec));
    clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &now_time);

    return now_time;
}

output:

Waited (0   s   000064802   ns)
Waited (0   s   000028512   ns)
Waited (0   s   000030664   ns)
Waited (0   s   000041233   ns)
Waited (0   s   000013458   ns)
Waited (0   s   000024068   ns)
Waited (0   s   000027591   ns)
Waited (0   s   000028148   ns)
Waited (0   s   000033783   ns)
Waited (0   s   000022382   ns)
Waited (0   s   000027866   ns)
Waited (0   s   000028085   ns)
Waited (0   s   000028012   ns)
Waited (0   s   000028172   ns)
Waited (0   s   000022121   ns)
Waited (0   s   000052940   ns)
Waited (0   s   000032138   ns)
Waited (0   s   000028082   ns)
Waited (0   s   000034486   ns)
Waited (0   s   000018875   ns)


回答6:

clock_gettime(2)



回答7:

epoll implemention: https://github.com/ielife/simple-timer-for-c-language

use like this:

timer_server_handle_t *timer_handle = timer_server_init(1024);
if (NULL == timer_handle) {
    fprintf(stderr, "timer_server_init failed\n");
    return -1;
}
ctimer timer1;
    timer1.count_ = 3;
    timer1.timer_internal_ = 0.5;
    timer1.timer_cb_ = timer_cb1;
    int *user_data1 = (int *)malloc(sizeof(int));
    *user_data1 = 100;
    timer1.user_data_ = user_data1;
    timer_server_addtimer(timer_handle, &timer1);

    ctimer timer2;
    timer2.count_ = -1;
    timer2.timer_internal_ = 0.5;
    timer2.timer_cb_ = timer_cb2;
    int *user_data2 = (int *)malloc(sizeof(int));
    *user_data2 = 10;
    timer2.user_data_ = user_data2;
    timer_server_addtimer(timer_handle, &timer2);

    sleep(10);

    timer_server_deltimer(timer_handle, timer1.fd);
    timer_server_deltimer(timer_handle, timer2.fd);
    timer_server_uninit(timer_handle);