I've read through tons of messages saying the same thing all over again : when you use a NSURLConnection, delegate methods are not called. I understand that Apple's doc are incomplete and reference deprecated methods, which is a shame, but I can't seem to find a solution.
Code for the request is there :
// Create request
NSURL *urlObj = [NSURL URLWithString:url];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:urlObj cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:30];
[request setValue:@"gzip" forHTTPHeaderField:@"Accept-Encoding"];
if (![NSURLConnection canHandleRequest:request]) {
NSLog(@"Can't handle request...");
return;
}
// Start connection
dispatch_async(dispatch_get_main_queue(), ^{
self.connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:YES]; // Edited
});
...and code for the delegate methods is here :
- (void) connection:(NSURLConnection *)_connection didReceiveResponse:(NSURLResponse *)response {
NSLog(@"Receiving response: %@, status %d", [(NSHTTPURLResponse*)response allHeaderFields], [(NSHTTPURLResponse*) response statusCode]);
self.data = [NSMutableData data];
}
- (void) connection:(NSURLConnection *)_connection didFailWithError:(NSError *)error {
NSLog(@"Connection failed: %@", error);
[self _finish];
}
- (void) connection:(NSURLConnection *)_connection didReceiveData:(NSData *)_data {
[data appendData:_data];
}
- (void)connectionDidFinishDownloading:(NSURLConnection *)_connection destinationURL:(NSURL *) destinationURL {
NSLog(@"Connection done!");
[self _finish];
}
There's not a lot of error checking here, but I've made sure of a few things :
- Whatever happens,
didReceiveData
is never called, so I don't get any data - ...but the data is transfered (I checked using
tcpdump
) - ...and the other methods are called successfully.
- If I use the
NSURLConnectionDownloadDelegate
instead ofNSURLConnectionDataDelegate
, everything works but I can't get a hold on the downloaded file (this is a known bug) - The request is not deallocated before completion by bad memory management
- Nothing changes if I use a standard HTML page somewhere on the internet as my URL
- The request is kicked off from the main queue
I don't want to use a third-party library, as, ultimately, these requests are to be included in a library of my own, and I'd like to minimize the dependencies. If I have to, I'll use CFNetwork
directly, but it will be a huge pain in the you-know-what.
If you have any idea, it would help greatly. Thanks!