I have got an app developed for iPhone family only, and I used to run it on iPad to test how it will look on iPhone 4s (since it launched with iPhone 4s resolution, size, and else '2x' round button for fullscreen support). However, now when I run it on my iPad with iOS 8, Xcode ignores all build settings and runs it as for iPad. My storyboard constraints were not projected for iPad screen.
I have:
Devices
option set toiPhone
on General tab in project settingsMain storyboard file name
andMain storyboard file name
are removed fromInfo-plist
- All App Icons and Launch Images for iPad are deleted
- In
Launch Screen File
the optionUse Size Classes
set toNO
, and the assets are generated for iPhone only
Is that a normal behavior? I want to use my iPad as before to test iPhone 4s resolution. I am sure that my app won't become universal because of that, but nevertheless I think this is a problem.