I am using the following code to store Text to Speech
output as wav file in my application. I am not sure where is the error, can you please take a look into that and suggest me?
public class MainActivity extends Activity {
Button store, play;
EditText input;
String speakTextTxt;
TextToSpeech mTts;
HashMap<String, String> myHashRender = new HashMap<String, String>();
String tempDestFile ;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
store = (Button) findViewById(R.id.button1);
play = (Button) findViewById(R.id.button2);
input = (EditText) findViewById(R.id.editText1);
store.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
speakTextTxt = "Hello world Hello world Hello world Hello world Hello world Hello world Hello world Hello world Hello world Hello world Hello world";
HashMap<String, String> myHashRender = new HashMap<String, String>();
myHashRender.put(TextToSpeech.Engine.KEY_PARAM_UTTERANCE_ID, speakTextTxt);
String exStoragePath = Environment.getExternalStorageDirectory().getAbsolutePath();
File appTmpPath = new File(exStoragePath + "/sounds/");
appTmpPath.mkdirs();
String tempFilename = "hello.mp3";
tempDestFile = appTmpPath.getAbsolutePath() + "/" + tempFilename;
new MySpeech(speakTextTxt);
}
});
}
class MySpeech implements OnInitListener
{
String tts;
public MySpeech(String tts)
{
this.tts = tts;
mTts = new TextToSpeech(MainActivity.this, this);
}
@Override
public void onInit(int status)
{
Log.v("log", "initi");
int i = mTts.synthesizeToFile(speakTextTxt, myHashRender, tempDestFile);
if(i == TextToSpeech.SUCCESS)
{
Toast toast = Toast.makeText(MainActivity.this, "Saved "+i,
Toast.LENGTH_SHORT);
toast.show();
}
System.out.println("Result : " + i);
}
}
}
referring to the answer of Ted Hopp in this post :
The important method is synthesizeToFile. It will write the audio to a file on the device that you specify. You can then play that file with a MediaPlayer or you can pull it off the device onto your development system with the adb command-line tool using the command
EDIT :
try this code , and then check the path sdcard/
if it contains the file : test.wav
HashMap<String, String> myHashRender = new HashMap();
String textToConvert = "this is a demo for saving a WAV file";
String destinationFileName = "/sdcard/test.wav";
myHashRender.put(TextToSpeech.Engine.KEY_PARAM_UTTERANCE_ID, textToConvert);
mTts.synthesizeToFile(textToConvert, myHashRender, destinationFileName);
EDIT 2 :
and if you are trying to save the wave file to the internal memory ( not the /sdcard/
folder) , then the only way to achieve this is to create a world writable
directory in the internal memory like this:
context.getDir("soundfiles", Context.MODE_WORLD_WRITEABLE);
And then write to this dir.
EDIT 3 :
after taking a look into your code , you've just some problems with creating directories and files : the code should be like this :
speakTextTxt = "Hello world";
HashMap<String, String> myHashRender = new HashMap<String, String>();
myHashRender.put(TextToSpeech.Engine.KEY_PARAM_UTTERANCE_ID, speakTextTxt);
String exStoragePath = Environment.getExternalStorageDirectory().getAbsolutePath();
Log.d("MainActivity", "exStoragePath : "+exStoragePath);
File appTmpPath = new File(exStoragePath + "/sounds/");
boolean isDirectoryCreated = appTmpPath.mkdirs();
Log.d("MainActivity", "directory "+appTmpPath+" is created : "+isDirectoryCreated);
String tempFilename = "tmpaudio.wav";
tempDestFile = appTmpPath.getAbsolutePath() + File.separator + tempFilename;
Log.d("MainActivity", "tempDestFile : "+tempDestFile);
new MySpeech(speakTextTxt);
i've tested it on android emulator , and it works fine , but you need to specify the size of the sdCard of your emulator bye using device manager, edit eumlator, and specify the size of your sdcard : example 512 Mb. and then you will find the wav file in the path : mnt/sdcard/sounds/tmpaudio.wav
to test it , just open the DDMS perspective
, File Explorer
, and then export the file to your PC .
You can use synthesizeToFile()
From Android
HashMap<String, String> myHashRender = new HashMap();
String wakeUpText = "Are you up yet?";
String destFileName = "/sdcard/myAppCache/wakeUp.wav";
myHashRender.put(TextToSpeech.Engine.KEY_PARAM_UTTERANCE_ID, wakeUpText);
mTts.synthesizeToFile(wakuUpText, myHashRender, destFileName);
Once you are notified of the synthesis completion, you can play the output file just like any other audio resource with android.media.MediaPlayer.
and for this you can use it
mMediaPlayer = new MediaPlayer();
mMediaPlayer = MediaPlayer.create(this,R.raw.button);
mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mMediaPlayer.start();
mMediaPlayer.setOnCompletionListener(new OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer mp) {
mMediaPlayer.stop();
}
});
now you are done