我使用的是刽子手的项目继续进行,我曾经遇到过一个问题,一个for循环,并在其内部执行的功能。 例如,如果你在一个名为“加拿大”级别按,然后按“B”,因为在加拿大有没有学士学位,应该吸取的刽子手的第一道防线。 这是我到目前为止已经完成:
def hangman1():
pygame.draw.line(screen, black, (775, 250), (775, 50), (4))
def hangman2():
pygame.draw.line(screen, black, (750, 250), (800, 250), (4))
def hangman3():
pygame.draw.line(screen, black, (775, 50), (925, 50), (4))
def hangman4():
pygame.draw.line(screen, black, (925, 50), (925, 175), (4))
def hangman5():
pygame.draw.circle(screen, black, (925, 100), 30, (0))
def hangman6():
pygame.draw.line(screen, black, (925, 125), (925, 200), (4))
def hangman7():
pygame.draw.line(screen, black, (885, 160), (965, 160), (4))
def hangman8():
pygame.draw.line(screen, black, (925, 200), (900, 225), (4))
def hangman9():
pygame.draw.line(screen, black, (925, 200), (950, 225), (4))
之后更多的代码...
letters = list('abcdefghijklmnopqrstuvwxyz')
a = font2.render(str(letters[0]), True, (black))
b = font2.render(str(letters[1]), True, (black))
c = font2.render(str(letters[2]), True, (black))
d = font2.render(str(letters[3]), True, (black))
e = font2.render(str(letters[4]), True, (black))
f = font2.render(str(letters[5]), True, (black))
g = font2.render(str(letters[6]), True, (black))
h = font2.render(str(letters[7]), True, (black))
i = font2.render(str(letters[8]), True, (black))
j = font2.render(str(letters[9]), True, (black))
k = font2.render(str(letters[10]), True, (black))
l = font2.render(str(letters[11]), True, (black))
m = font2.render(str(letters[12]), True, (black))
n = font2.render(str(letters[13]), True, (black))
o = font2.render(str(letters[14]), True, (black))
p = font2.render(str(letters[15]), True, (black))
q = font2.render(str(letters[16]), True, (black))
r = font2.render(str(letters[17]), True, (black))
s = font2.render(str(letters[18]), True, (black))
t = font2.render(str(letters[19]), True, (black))
u = font2.render(str(letters[20]), True, (black))
v = font2.render(str(letters[21]), True, (black))
w = font2.render(str(letters[22]), True, (black))
x = font2.render(str(letters[23]), True, (black))
y = font2.render(str(letters[24]), True, (black))
z = font2.render(str(letters[25]), True, (black))
然后...
hangman = [hangman1, hangman2, hangman3, hangman4, hangman5, hangman6, hangman7, hangman8, hangman9]
for linebyline in hangman:
后来...
elif b1.collidepoint(pygame.mouse.get_pos()):
letter = letters[1]
check = country.count(letter)
if check >= 1:
if letter == letters[0]:
aPosition = 325, 235
a3 = screen.blit((a), (375, 235))
a4 = screen.blit((a), (425, 235))
a1.x, a1.y = -500, -500
elif letter == letters[2]:
cPosition = 300, 235
c1.x, c1.y = -500, -500
elif letter == letters[13]:
nPosition = 450, 235
n1.x, n1.y = -500, -500
elif letter == letters[3]:
dPosition = 600, 235
d1.x, d1.y = -500, -500
else:
b2 = font.render(str(letters[1]), True, (red))
screen.blit(b2, (485, 325))
linebyline()
time.sleep(0.5)
bPosition = -500, -500
b1.x, b1.y = -500, -500
当我按下B,它会变为红色,并在0.5秒内消失,但它并没有划清界线。 任何帮助吗?
编辑:我做了一些测试与其他模块和功能的东西可与打印普通文本完全没有问题。 但是,当我与绘图(pygame的)再次进行了测试,它的工作,但如果结合其他的东西(如time.sleep()
它显示一个白色的屏幕。 当合并print
图纸的事情不工作,但印刷一样。 另外,如果我添加了一个time.sleep(1)
它会对恰恰就是个秒的黑屏,没有做别的事情。 这是我的测试代码:
import pygame, sys, random, time
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((1000, 700))
pygame.display.set_caption("Hangman: Countries")
black = 0, 0, 0
def hangman1():
pygame.draw.line(screen, black, (775, 250), (775, 50), (4))
print 'test'
def hangman2():
pygame.draw.line(screen, black, (750, 250), (800, 250), (4))
print 'test somethin'
def hangman3():
pygame.draw.line(screen, black, (775, 50), (925, 50), (4))
print 'test something else'
def hangman4():
pygame.draw.line(screen, black, (925, 50), (925, 175), (4))
print 'eggs'
def hangman5():
pygame.draw.circle(screen, black, (925, 100), 30, (0))
print 'hangman'
def hangman6():
pygame.draw.line(screen, black, (925, 125), (925, 200), (4))
print 'facebook'
def hangman7():
pygame.draw.line(screen, black, (885, 160), (965, 160), (4))
print 'internet'
def hangman8():
pygame.draw.line(screen, black, (925, 200), (900, 225), (4))
print 'more tests'
def hangman9():
pygame.draw.line(screen, black, (925, 200), (950, 225), (4))
print 'cheese'
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
screen.fill((255, 255, 255))
list1 = [hangman1(), hangman2(), hangman3(), hangman4(), hangman5(), hangman6(), hangman7(), hangman8(), hangman9()]
for greet in list1:
greet
time.sleep(1)
pygame.display.flip()
它打印在外壳的同时一堆话,然后9秒后,屏幕变成刽子手完全抽出,并在同一组词回来。 任何想法,与Pygame的经验,你的人?