我也一直在使用的Tkinter工作一段简单的蟒蛇3.4代码。 它是d&d骰子辊。 它有所有基本骰子按钮,以及一个允许你输入一个边数。
我把它的方式让我想起了键盘,所以我想我应该在的东西,可以让您通过按按钮,点击按钮添加。 我想通了系统点击按钮来获取函数来调用,但我无法弄清楚如何使按钮动画去了。
有没有办法做到这一点? 请帮忙。 谢谢!
from tkinter import *
import tkinter.simpledialog as simpledialog
from random import randint
import os
root = Tk()
root.title("Die Roller")
root.geometry("200x215")
app = Frame(root)
app.grid()
v = StringVar()
w = Label(root, textvariable= v)
w.grid()
print("Results:")
def ad4():
x = randint(1,4)
v.set(x)
print(x)
def ad6():
x = randint(1,6)
v.set(x)
print(x)
def ad8():
x = randint(1,8)
v.set(x)
print(x)
def ad10():
x = randint(1,10)
v.set(x)
print(x)
def ad12():
x = randint(1,12)
v.set(x)
print(x)
def ad20():
x = randint(1,20)
v.set(x)
print(x)
def ad100():
x = randint(1,100)
v.set(x)
print(x)
def other():
try:
x = simpledialog.askinteger("Sides", "How many sides are there?")
y = randint(1, x)
print(y)
v.set(y)
except TypeError:
cls()
def cls():
os.system(['clear','cls'][os.name == 'nt'])
d4 = Button(app, text = "d4", command=ad4, height = 2, width = 5, fg="white", bg="blue")
d4.grid(row=0, column=0, padx=10, pady=10)
d6 = Button(app, text = "d6", command=ad6, height = 2, width = 5, fg="white", bg="blue")
d6.grid(row=0, column=1, padx=10, pady=10)
d8 = Button(app, text = "d8", command=ad8, height = 2, width = 5, fg="white", bg="blue")
d8.grid(row=0, column=2, padx=10, pady=10)
d10 = Button(app, text = "d10", command=ad10, height = 2, width = 5, fg="white", bg="blue")
d10.grid(row=1, column=0, padx=10, pady=10)
d12 = Button(app, text = "d12", command=ad12, height = 2, width = 5, fg="white", bg="blue")
d12.grid(row=1, column=1, padx=10, pady=10)
d20 = Button(app, text = "d20", command=ad20, height = 2, width = 5, fg="white", bg="blue")
d20.grid(row=1, column=2, padx=10, pady=10)
d100 = Button(app, text = "d100", command=ad100, height = 2, width = 5, fg="white", bg="blue")
d100.grid(row=2, column=0, padx=10, pady=10)
otherbutton = Button(app, text = "Other", command=other, height = 2, width = 5, fg="white", bg="blue")
otherbutton.grid(row=2, column=1, padx=10, pady=10)
clearButton = Button(app, text = "Clear", command=cls, height =2, width = 5, fg="white", bg="blue")
clearButton.grid(row=2, column=2, padx=10, pady=10)
def onKeyPress(event):
if event.char == '7':
ad4()
if event.char == '8':
ad6()
if event.char == '9':
ad8()
if event.char == '4':
ad10()
if event.char == '5':
ad12()
if event.char == '6':
ad20()
if event.char == '1':
ad100()
if event.char == '2':
other()
if event.char == '3':
cls()
root.bind('<KeyPress>', onKeyPress)
root.mainloop()