如何使用CoreData于对游戏的最好成绩存储在Xcode 6?(How to use CoreDa

2019-10-28 20:58发布

我工作的一个游戏,并且有一定的问题永远保存最好的成绩吧。 我使用CoreData现在,但我每次运行游戏时,将比分以INT(17)比较和显示的较高者。 对于这些,17号可能是第一个得分我,当我跑的比赛。 即最高分数不会被保存即可。

该代码看起来是这样的。 谢谢!

// Decide if the game ends
    var actionArray: NSMutableArray = NSMutableArray()
    actionArray.addObject(SKAction.runBlock({
        var transition:SKTransition = SKTransition.flipHorizontalWithDuration(0.5)

        //Use CoreData
        var appDel: AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
        var context:NSManagedObjectContext = appDel.managedObjectContext


        var request = NSFetchRequest(entityName:"Score")
        request.returnsObjectsAsFaults=false
        request.predicate = NSPredicate(format:"fetchScore = %@","fetchScore")

        var results:NSArray = context.executeFetchRequest(request, error: nil)

        if (results.count > 0) {

            var compareBest:Int = 0

            var res = results[0] as NSManagedObject

            compareBest = res.valueForKey("bestScore") as Int

            if compareBest < self.score {
                var newBestScore = NSEntityDescription.insertNewObjectForEntityForName("Score", inManagedObjectContext: context) as NSManagedObject

                newBestScore.setValue("fetchScore", forKey:"fetchScore")
                newBestScore.setValue(Int(self.score), forKey: "bestScore")

                context.save(nil)
                self.bestScore = self.score

            }else{
                self.bestScore = compareBest
            }


        }else{
            var newBestScore = NSEntityDescription.insertNewObjectForEntityForName("Score", inManagedObjectContext: context) as NSManagedObject

            newBestScore.setValue(Int(self.score), forKey: "bestScore")
            newBestScore.setValue("fetchScore", forKey:"fetchScore")
            context.save(nil)
            self.bestScore = self.score
        }


        var gameOverScene:SKScene = GameOverScene(size: self.size, won: false, scored: self.score, best: self.bestScore)
        self.view.presentScene(gameOverScene,transition:transition)
        }))
文章来源: How to use CoreData to store the best score for a game in xcode 6?