My GUI is not working for my tic tac toe game...I would like to find out what i am doing wrong/what is going wrong and why this is not working the way it should? The game should have the nine boxes and for the tic tac toe game and then be able to click on the boxes to have X's and O's until someone wins.
that's pretty much my problem right now. As described in the question, the GUI doesn't work. It asks for player names and which letter you would like to be, X or O. And thats it. I am wondering why the GUI with the nine boxes don't show up.
here is my code:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.GridLayout;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.JOptionPane;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
//Tic Tac Toe
@SuppressWarnings("serial")
public class TicTacToeSwing extends JFrame implements ActionListener {
//JButtons
//private JButton button1 = new JButton("");
private JButton jbtnTicTacToe1;
private JButton jbtnTicTacToe2;
private JButton jbtnTicTacToe3;
private JButton jbtnTicTacToe4;
private JButton jbtnTicTacToe5;
private JButton jbtnTicTacToe6;
private JButton jbtnTicTacToe7;
private JButton jbtnTicTacToe8;
private JButton jbtnTicTacToe9;
private JButton jbtnExit = new JButton("Exit");
private JButton jbtnReset = new JButton("Reset");
//JFrame window = new JFrame("Tic-Tac-Toe Swing ");
private JFrame window = new JFrame("Tic-Tac-Toe");
//labels
JLabel lblTitle = new JLabel("Tic-Tac-Toe!");
private JLabel jlblPlayerX = new JLabel ("X");
private JLabel jlblPlayerO = new JLabel ("O");
//text fields
JTextArea txtMessage = new JTextArea();
JTextField jtfName = new JTextField(20);
private JTextField jtfPlayerX = new JTextField("X");
private JTextField jtfPlayerO = new JTextField("O");
//Panels
JPanel jpnlMain = new JPanel ();
JPanel jpnlFamily = new JPanel();
JPanel jpnlNorth = new JPanel();
JPanel jpnlSouth = new JPanel();
JPanel jpnlCenter = new JPanel();
JPanel jpnlTop = new JPanel();
JPanel jpnlBottom = new JPanel();
//Class Constructor
public TicTacToeSwing () {
//Prepare JFrame/Window
super ("Tic Tac Toe");
setSize(400,400);
setTitle("Tic Tac Toe Swing");
setDefaultCloseOperation(JF3rame.EXIT_ON_CLOSE);
String n1 = JOptionPane.showInputDialog("Enter Player X name");
String n2 = JOptionPane.showInputDialog("Enter Player O name");
String input = JOptionPane.showInputDialog("Please select player X or player O: \n1) X\n2) O"); }
private int Player1;
private int Player2;
//Calculate Who's turn is it
public void actionPerformed1(ActionEvent a) {
int count = 0;
if(count == 1 || count == 3 || count == 5 || count == 7 || count == 9){
int letter = Player1;
}
else if(count == 2 || count == 4 || count == 6 || count == 8 || count == 10){
int letter = Player2;
}
//Set the layouts for 3 rows and 3 columns
jpnlMain.setLayout(new BorderLayout(3,3));
jpnlCenter.setLayout(new GridLayout());
jpnlSouth.setLayout(new GridLayout());
jpnlTop.setLayout(new BorderLayout());
jpnlBottom.setLayout(new BorderLayout());
//Center Panel
jpnlCenter.add(jlblPlayerX);
jpnlCenter.add(jlblPlayerO);
//identify each JButton
jbtnReset.setActionCommand("Reset");
jbtnExit.setActionCommand("Exit");
//register JButton for event handling by using the THIS keyword - THIS class will handle the events
jbtnReset.addActionListener(this);
jbtnExit.addActionListener(this);
/*Add Buttons To The Window*/
window.add(jbtnTicTacToe1);
window.add(jbtnTicTacToe2);
window.add(jbtnTicTacToe3);
window.add(jbtnTicTacToe4);
window.add(jbtnTicTacToe5);
window.add(jbtnTicTacToe6);
window.add(jbtnTicTacToe7);
window.add(jbtnTicTacToe8);
window.add(jbtnTicTacToe9);
/*Add The Action Listener To The Buttons
button1.addActionListener(this);
button2.addActionListener(this);
button3.addActionListener(this);
button4.addActionListener(this);
button5.addActionListener(this);
button6.addActionListener(this);
button7.addActionListener(this);
button8.addActionListener(this);
button9.addActionListener(this);
*/
jbtnTicTacToe1.addActionListener(this);
jbtnTicTacToe2.addActionListener(this);
jbtnTicTacToe3.addActionListener(this);
jbtnTicTacToe4.addActionListener(this);
jbtnTicTacToe5.addActionListener(this);
jbtnTicTacToe6.addActionListener(this);
jbtnTicTacToe7.addActionListener(this);
jbtnTicTacToe8.addActionListener(this);
jbtnTicTacToe9.addActionListener(this);
//South Button Panel
jpnlSouth.add(jbtnReset);
jpnlSouth.add(jbtnExit);
/* Instantiate JButtons, put into a method for efficiency
jbtn1 = instantiateJButton("1", Color.PINK);
jbtn2 = instantiateJButton("2", Color.PINK);
jbtn3 = instantiateJButton("3", Color.PINK);
jbtn4 = instantiateJButton("4", Color.PINK);
jbtn5 = instantiateJButton("5", Color.PINK);
jbtn6 = instantiateJButton("6", Color.PINK);
jbtn7 = instantiateJButton("7", Color.PINK);
jbtn8 = instantiateJButton("8", Color.PINK);
jbtn9 = instantiateJButton("9", Color.PINK);
*/
//Finalize screen layout and publish to the display
jpnlMain.add(jpnlCenter, BorderLayout.NORTH);
jpnlMain.add(jpnlSouth, BorderLayout.CENTER);
//Prepare the container
Container ca = getContentPane();
ca.setBackground (Color.LIGHT_GRAY);
ca.add(jpnlMain);
setContentPane (ca);
setVisible(true);
//end constructor
}
//CLASS EVENT HANDLER
public void actionPerformed(java.awt.event.ActionEvent e)
{
//find out which JButton was pressed by using the Action Command
String sActionCommand = e.getActionCommand();
//EXIT JButton
if (sActionCommand.equals("Exit"))
{
System.exit(0);
}
//RESET JButton
else if (sActionCommand == "Reset")
{
jtfPlayerX.setText("");
jtfPlayerO.setText("");
}
} //end ACTIONPERFORMED (java.awt.event.ActionEvent e)
/**
* @param args
*/
public static void main(String[] args) {
//EXECUTION STARTING POINT
//TicTacToeSwing TicTacToeSwing = new TicTacToeSwing();
//TicTacToeSwing TicTacToeObject = new TicTacToeSwing();
new TicTacToeSwing();
}//end main(String[] args)
}//end TicTacToeSwing class