如何调整的iOS拾取轮产生的随机指数(How to adjust iOS picker wheel

2019-09-29 19:09发布

使用XCode的UI测试有没有什么办法,我们可以调整的iOS拾取轮生成的索引值或获得指标值的文本和调整选择器轮。 我是能够得到使用下面的代码的索引值。 但无法获得索引值的值。

let picker = app.pickerWheels.element(boundBy: 1).otherElements.count
print(picker)
let randomNumber = arc4random_uniform((UInt32(picker)))
print(randomNumber)

使用选择器轮的计数我生成从一个随机值。 随着randomNumber的索引号我想获得的价值。 有什么办法,我可以得到该指数的值和调整拾取轮到该值。

Answer 1:

这是我如何处理我的XCTest UI测试框架采摘。

我有一个对象( PickerState ),它可以代表一个选择器轮,其使用机械手轮的值,这是在格式填充的状态"Some value, 4 of 5" 。 该getPickerState方法将该值转换字符串成PickerState对象。

generateRandomNewPickerPosition生成拣货机移动到,确保选择器的当前位置没有返回随机指数。

然后我使用XCUIElement扩展方法移动到在随机生成的值changePickerSelection

/// Object to represent the state of a picker wheel.
class PickerState {
    let selectedValue: String
    let currentPosition: UInt
    let maximumPosition: UInt

    init(selectedValue: String, currentPosition: UInt, maximumPosition: UInt) {
        self.selectedValue = selectedValue
        self.currentPosition = currentPosition
        self.maximumPosition = maximumPosition
    }
}

/// Retrieve a PickerState object, given the value of a picker wheel.
func getPickerState(_ text: String) {
    // Separate value
    let splitText = text.componentsSeparatedByString(",")
    let selectedValue = splitText[0]

    // Extract numbers
    var numbers = splitText[1].componentsSeparatedByCharactersInSet(NSCharacterSet.decimalDigitCharacterSet().invertedSet)
    numbers = numbers.filter { $0 != "" }
    let currentPosition = UInt(numbers[0])!
    let maximumPosition = UInt(numbers[1])!

    return PickerState(selectedValue: selectedValue, currentPosition: currentPosition, maximumPosition: maximumPosition)
}

/// Generate a new position (1-indexed) for the picker.
func generateRandomNewPickerPosition(pickerState: PickerState) -> UInt {
    let valueCount = pickerState.maximumPosition
    let random = UInt(arc4random_uniform(UInt32(valueCount - 1)))
    let newPosition = ((pickerState.currentPosition + random) % valueCount) + 1

    return newPosition
}

/// Move up/down the picker options until the given `selectionPosition` is reached.
func changePickerSelection(pickerWheel: XCUIElement, selectionPosition: UInt) {
    // Select the new value
    var valueSelected = false
    while !valueSelected {
        // Get the picker wheel's current position
        if let pickerValue = pickerWheel.value {
            let currentPosition = UInt(getPickerState(String(pickerValue)).currentPosition)
            switch currentPosition.compared(to: selectionPosition) {
            case .GreaterThan:
                pickerWheel.selectPreviousOption()
            case .LessThan:
                pickerWheel.selectNextOption()
            case .Equal:
                valueSelected = true
            }
        }
    }
}

/// Extend XCUIElement to contain methods for moving to the next/previous value of a picker.
extension XCUIElement {
    /// Scrolls a picker wheel up by one option.
    func selectNextOption() {
        let startCoord = self.coordinateWithNormalizedOffset(CGVector(dx: 0.5, dy: 0.5))
        let endCoord = startCoord.coordinateWithOffset(CGVector(dx: 0.0, dy: 30.0))
        endCoord.tap()
    }

    /// Scrolls a picker wheel down by one option.
    func selectPreviousOption() {
        let startCoord = self.coordinateWithNormalizedOffset(CGVector(dx: 0.5, dy: 0.5))
        let endCoord = startCoord.coordinateWithOffset(CGVector(dx: 0.0, dy: -30.0))
        endCoord.tap()
    }
}

let pickerWheel = app.pickerWheels.element(boundBy: 0)
let newPosition = generateRandomNewPickerPosition(getPickerState(pickerWheel.value))
changePickerSelection(pickerWheel, selectionPosition: newIndex)


文章来源: How to adjust iOS picker wheel to generated random Index