I have a working codepen demo of Google Maps Clustering. I'm trying to add in custom html element markers so I can have dynamic text like so:
However, when I add in my custom html element marker script (which works by itself) to my marker cluster script - it breaks.
Here's my script. If you comment in the broken section (lines 69 - 89) - it stops working.
// WORKING
function initMap() {
var map = new google.maps.Map(document.getElementById("map"), {
zoom: 12,
center: {
lat: 37.773972,
lng: -122.431297
},
gestureHandling: "greedy",
disableDefaultUI: true
});
var labels = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var markers = locations.map(function(location, i) {
return new google.maps.Marker({
position: location,
label: labels[i % labels.length]
});
});
var markerCluster = new MarkerClusterer(map, markers, {
imagePath:
"https://developers.google.com/maps/documentation/javascript/examples/markerclusterer/m"
});
}
var locations = [
{
lat: 37.77,
lng: -122.44
},
{
lat: 37.78,
lng: -122.45
},
{
lat: 37.79,
lng: -122.42
},
{
lat: 37.72,
lng: -122.43
},
{
lat: 37.74,
lng: -122.42
},
{
lat: 37.75,
lng: -122.41
},
{
lat: 37.75,
lng: -122.43
},
{
lat: 37.79,
lng: -122.43
},
{
lat: 37.78,
lng: -122.43
}
];
// BROKEN
// HTMLMarker.prototype = new google.maps.OverlayView();
// HTMLMarker.prototype.onRemove = function() {};
// HTMLMarker.prototype.onAdd = function() {
// div = document.createElement("DIV");
// div.className = "marker";
// div.innerHTML = "$500";
// var panes = this.getPanes();
// panes.overlayImage.appendChild(div);
// };
// HTMLMarker.prototype.draw = function() {
// var overlayProjection = this.getProjection();
// var position = overlayProjection.fromLatLngToDivPixel(this.pos);
// var panes = this.getPanes();
// panes.overlayImage.style.left = position.x + "px";
// panes.overlayImage.style.top = position.y + "px";
// };
// var htmlMarker = new HTMLMarker(37.77, -122.43);
// htmlMarker.setMap(map);
I can get custom markers to work in isolation and marker clustering to work in isolation, but not together.
There are a number of issues with your HTMLMarker definition. See:
- Remove HTML markers from Google Map
- Google Maps: Multiple Custom HTML Markers
- Google map HTMLMarker (loop different locations)
function HTMLMarker(lat, lng) {
this.lat = lat;
this.lng = lng;
this.pos = new google.maps.LatLng(lat, lng);
}
HTMLMarker.prototype = new google.maps.OverlayView();
HTMLMarker.prototype.onRemove = function() {
if (this.div && this.div.parentNode && this.div.parentNode.removeChild)
this.div.parentNode.removeChild(this.div);
}
// needed for the marker clusterer
HTMLMarker.prototype.getDraggable = function() {};
HTMLMarker.prototype.getPosition = function() {
return this.pos
};
//init your html element here
// from https://stackoverflow.com/questions/29196855/google-maps-multiple-custom-html-markers
HTMLMarker.prototype.onAdd = function() {
this.div = document.createElement('DIV');
this.div.className = "htmlMarker";
this.div.style.position = 'absolute';
this.div.innerHTML = "$500";
var panes = this.getPanes();
panes.overlayImage.appendChild(this.div);
}
HTMLMarker.prototype.draw = function() {
var overlayProjection = this.getProjection();
var position = overlayProjection.fromLatLngToDivPixel(this.pos);
var panes = this.getPanes();
this.div.style.left = position.x + 'px';
this.div.style.top = position.y + 'px';
}
proof of concept fiddle
code snippet:
function initMap() {
var map = new google.maps.Map(document.getElementById("map"), {
zoom: 12,
center: {
lat: 37.773972,
lng: -122.431297
},
gestureHandling: "greedy",
disableDefaultUI: true
});
var labels = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var markers = locations.map(function(location, i) {
var htmlMarker = new HTMLMarker(location.lat, location.lng);
return htmlMarker;
});
// var htmlMarker = new HTMLMarker(37.77, -122.43);
// htmlMarker.setMap(map);
var markerCluster = new MarkerClusterer(map, markers, {
imagePath: "https://developers.google.com/maps/documentation/javascript/examples/markerclusterer/m"
});
}
google.maps.event.addDomListener(window, 'load', initMap);
var locations = [{
lat: 37.77,
lng: -122.44
},
{
lat: 37.78,
lng: -122.45
},
{
lat: 37.79,
lng: -122.42
},
{
lat: 37.72,
lng: -122.43
},
{
lat: 37.74,
lng: -122.42
},
{
lat: 37.75,
lng: -122.41
},
{
lat: 37.75,
lng: -122.43
},
{
lat: 37.79,
lng: -122.43
},
{
lat: 37.78,
lng: -122.43
}
];
function HTMLMarker(lat, lng) {
this.lat = lat;
this.lng = lng;
this.pos = new google.maps.LatLng(lat, lng);
}
HTMLMarker.prototype = new google.maps.OverlayView();
HTMLMarker.prototype.onRemove = function() {
if (this.div && this.div.parentNode && this.div.parentNode.removeChild)
this.div.parentNode.removeChild(this.div);
}
HTMLMarker.prototype.getDraggable = function() {};
HTMLMarker.prototype.getPosition = function() {
return this.pos
};
//init your html element here
// from https://stackoverflow.com/questions/29196855/google-maps-multiple-custom-html-markers
HTMLMarker.prototype.onAdd = function() {
this.div = document.createElement('DIV');
this.div.className = "htmlMarker";
this.div.style.position = 'absolute';
this.div.innerHTML = "$500";
var panes = this.getPanes();
panes.overlayImage.appendChild(this.div);
}
HTMLMarker.prototype.draw = function() {
var overlayProjection = this.getProjection();
var position = overlayProjection.fromLatLngToDivPixel(this.pos);
var panes = this.getPanes();
this.div.style.left = position.x + 'px';
this.div.style.top = position.y + 'px';
}
html,
body,
#map {
height: 100%;
width: 100%;
padding: 0px;
margin: 0px;
}
.htmlMarker {
background-color: black;
border-radius: 50%;
padding: 10px;
color: white;
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<script src="https://cdn.rawgit.com/googlemaps/v3-utility-library/master/markerclustererplus/src/markerclusterer.js"></script>
<div id='map'></div>