I'm trying to create a simple AudioPlayer control multiple reuse in a solution I'm working on. I have seen numerous example in various posts and blogs around the net and from those have created a small control with four buttons.
The xaml is defined thus:
<UserControl x:Class="AudioPlayer"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="30" d:DesignWidth="150">
<StackPanel Orientation="Horizontal">
<StackPanel.Resources>
<Style TargetType="{x:Type Button}">
<Setter Property="Margin" Value="10,0,0,0" />
</Style>
</StackPanel.Resources>
<MediaElement Name="media" Source="{Binding Source}" LoadedBehavior="{Binding LoadedBehavior}"/>
<Button Width="24" Height="24" x:Name="Repeat" Background="Transparent" BorderBrush="Transparent">
<Image Source="Images/button_blue_repeat.png" ToolTip="Repeat"/>
</Button>
<Button Width="24" Height="24" x:Name="Play" Background="Transparent" BorderBrush="Transparent">
<Image Source="Images/button_blue_play.png" ToolTip="Play"/>
</Button>
<Button Width="24" Height="24" x:Name="Pause" Background="Transparent" BorderBrush="Transparent">
<Image Source="Images/button_blue_pause.png" ToolTip="Pause"/>
</Button>
<Button Width="24" Height="24" x:Name="Stop" Background="Transparent" BorderBrush="Transparent">
<Image Source="Images/button_blue_stop.png" ToolTip="Stop"/>
</Button>
</StackPanel>
With fairly simple code in the background;
Public Class AudioPlayer
Public Sub New()
InitializeComponent()
DataContext = New AudioPlayerViewModel With {.MediaElement = media, .Source = "bag1.mp3", .LoadedBehavior = MediaState.Manual, .CanCommandExecute = True}
End Sub
End Class
Public Class AudioPlayerViewModel
Inherits DependencyObject
Public Sub New()
Me.MediaCommand = New MediaElementCommand(Me)
End Sub
Public Property MediaElement() As MediaElement
Public Property Source() As String
Public Property LoadedBehavior() As MediaState
Public Property CanCommandExecute() As Boolean
Public Property MediaCommand() As ICommand
End Class
Public Class MediaElementCommand
Implements ICommand
Private vm As AudioPlayerViewModel
Public Sub New(ByVal vm As AudioPlayerViewModel)
Me.vm = vm
End Sub
Public Function CanExecute(ByVal parameter As Object) As Boolean Implements ICommand.CanExecute
Return vm.CanCommandExecute
End Function
Public Custom Event CanExecuteChanged As EventHandler Implements ICommand.CanExecuteChanged
AddHandler(ByVal value As EventHandler)
AddHandler CommandManager.RequerySuggested, value
End AddHandler
RemoveHandler(ByVal value As EventHandler)
RemoveHandler CommandManager.RequerySuggested, value
End RemoveHandler
RaiseEvent(ByVal sender As System.Object, ByVal e As System.EventArgs)
End RaiseEvent
End Event
Public Sub Execute(ByVal parameter As Object) Implements ICommand.Execute
Dim action As String = DirectCast(parameter, String)
Select Case action.ToLower()
Case "play"
vm.MediaElement.Position = TimeSpan.Zero
vm.MediaElement.Play()
Case "stop"
vm.MediaElement.Stop()
Case "pause"
vm.MediaElement.Pause()
Case "resume"
vm.MediaElement.Play()
Case Else
Throw New NotSupportedException(String.Format("Unknown media action {0}", action))
End Select
End Sub
End Class
My question quite simply is this. From the code you can see that at present the sound that is being played is hard coded. What I would like to know is wheteher it would be possible to create a dependency property for this control (I presume it would be of type string to represent a path to a sound file but I'm not sure) so that when the control is created in other controls or windows their viewmodels can pass a sound property to it (if that makes sense!). If it is possible where should I create it in respect of the code snippets shown?
Many thanks