我一直在寻找这个论坛上下,但我无法找到我真正需要的。 我想从摄像机获得原始图像数据。 到现在为止我试图让数据从imageDataSampleBuffer从该法的captureStillImageAsynchronouslyFromConnection:completionHandler:
并将其写入一个NSData
对象,但没有奏效。 也许我是在错误的轨道上或也许我只是做是错误的。 我不希望是图像以任何方式进行压缩。
最简单的方法是使用jpegStillImageNSDataRepresentation:
从AVCaptureStillImageOutput
,但就像我说的,我不希望它被压缩。
谢谢!
这就是我要做的事:
1:我第一次使用打开相机:
- (void)openCamera
{
imagePicker = [[UIImagePickerController alloc] init];
imagePicker.delegate = self;
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePicker.mediaTypes = [NSArray arrayWithObjects:
(NSString *) kUTTypeImage,
(NSString *) kUTTypeMovie, nil];
imagePicker.allowsEditing = NO;
[self presentModalViewController:imagePicker animated:YES];
}
else {
lblError.text = NSLocalizedStringFromTable(@"noCameraFound", @"Errors", @"");
}
}
当拍摄照片后调用此方法:
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
// Save and get the path of the image
NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
if([mediaType isEqualToString:(NSString *)kUTTypeImage])
{
// Save the image
image = [info objectForKey:@"UIImagePickerControllerOriginalImage"];
[library writeImageToSavedPhotosAlbum:[image CGImage] orientation:(ALAssetOrientation)[image imageOrientation] completionBlock:^(NSURL *assetURL, NSError *error){
if(!error) {
//Save path and location to database
NSString *pathLocation = [[NSString alloc] initWithFormat:@"%@", assetURL];
} else {
NSLog(@"CameraViewController: Error on saving image : %@ {imagePickerController}", error);
}
}];
}
[imagePicker dismissModalViewControllerAnimated:YES];
}
然后用这条道路我得到全分辨率库中的图片(使用“1”):
-(void)preparePicture: (NSString *) filePathPicture{
ALAssetsLibraryAssetForURLResultBlock resultBlock = ^(ALAsset *myasset)
{
if(myasset != nil){
ALAssetRepresentation *assetRep = [myasset defaultRepresentation];
CGImageRef imageRef = [assetRep fullResolutionImage];
if (imageRef) {
NSData *imageData = UIImageJPEGRepresentation([UIImage imageWithCGImage:imageRef], 1);
}
}else {
//error
}
};
ALAssetsLibraryAccessFailureBlock failureBlock = ^(NSError *error)
{
NSString *errorString = [NSString stringWithFormat:@"can't get image, %@",[error localizedDescription]];
NSLog(@"%@", errorString);
};
if(filePathPicture && [filePathPicture length])
{
NSURL *assetUrl = [NSURL URLWithString:filePathPicture];
ALAssetsLibrary *assetslibrary = [[ALAssetsLibrary alloc] init];
[assetslibrary assetForURL:assetUrl
resultBlock:resultBlock
failureBlock:failureBlock];
}
}
希望这有助于你远一点:-)。