I'm making a file where I need to be able to zoom in and out on an Image (Converted to a symbol and given an instance name) using the middle mouse scroller. I've written something similar to :
image1.addEventListener(MouseEvent.MOUSE_WHEEL, function1){
image1 = image 1 +50;
}
so all the scrolling works to increase the image size, but what can I do to make it where if I scroll back the mouse wheel, it scrolls out of the image?
From what I understand, there is no converse operation to MOUSE_WHEEL.
MouseEvent::delta Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. A positive delta value indicates an upward scroll; a negative value indicates a downward scroll.
Check if event delta value is positive or negative and scale the image using scaleX and scaleY.
var zoomAmount:Number = 0.1;
stage.addEventListener(MouseEvent.MOUSE_WHEEL, zooom);
function zoom(event:MouseEvent):void {
if(event.delta > 0) {
image1.scaleX += zoomAmount;
image1.scaleY += zoomAmount;
} else {
image1.scaleX -= zoomAmount;
image1.scaleY -= zoomAmount;
}
}