I'm trying to use the key down event in silverlight for a game I'm working on. The problem I'm having is that silverlight treats keydown like windows does. For example if you hold down the left arrow key the keydown event triggers once, then pauses for a short while before triggering repeatedly.
Obviously in a game this won't do since a player expects to be able to hold a key down to repeat an action without a pause in event.
So how do I get key down events constantly without the brief pause between the first key down event and the following repeated events?