I've this function:
void foo(cv::Mat &mat){
float *p = mat.ptr<float>(0);
//modify mat values through p
}
And I have this code that calls the function:
void bar(std::vector<unsigned char> &vec){
//...
cv::Mat res(m, n, CV_32FC1, (void *)&workspace.front());
}
However, the code above has a performance problem: vec
isn't probably aligned. In fact, the Intel compiler says that reference *out has unaligned access
. I hope that this is the reason.
Btw, as I found out in this question, cv::Mat
is going to be aligned. So a simple workaround would be to:
- Create
cv::Mat res(m,n)
- Call
foo(m);
- Assign the
vec
pointer tom.ptr<float>(0)
As you can imagine, performance here are crucial, so deep-copies are out of questions.
I tried the code in this question:
vec = res.data;
But I get a compiler error. Besides, I don't know if this code above is going to do an (inefficient) copy, or just change the pointed data by vec
.
How can I do this smoothly? Otherwise, another workaround would be appreciated.