Im using a mapKit , drag dropped it from story board. initially the memory use is 30.3mb but as soon as the map is loaded it jumps to 150 and stars increases to as much as 500mb .I tried implementing the hotFix mentioned.
- (void)applyMapViewMemoryHotFix{
switch (self.mkMapView.mapType) {
case MKMapTypeHybrid:
{
self.mkMapView.mapType = MKMapTypeStandard;
}
break;
case MKMapTypeStandard:
{
self.mkMapView.mapType = MKMapTypeHybrid;
}
break;
default:
break;
}
[self.mkMapView removeFromSuperview];
self.mkMapView = nil;
}
It did nothing. I called this method both in did and will disappear with no change . :( please help, stuck with this for more than a day now. Initially asked by some dude here iOS6 MKMapView using a ton of memory, to the point of crashing the app, anyone else notice this?. Im using IOS8.1