I have created a simple GUI that has 2 circles and 2 squares. When the mouse is clicked the shapes change to a random colour. I would like my shapes to only change colour when the mouse has been clicked inside a shape. Also, at the moment all 4 shapes change colour but I wish for each shape to change colour independently depending on which shape is clicked.
package weekThree;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.*;
@SuppressWarnings("serial")
public class taskTwo2 extends JPanel {
private static final int PREF_W = 200;
private static final int PREF_H = PREF_W;
private Color circleColor = Color.RED; //starting colour
private Color circleColor2 = Color.BLUE;
private Color squareColor = Color.GREEN;
private Color squareColor2 = Color.YELLOW;
private int circX = 10;
private int circY = circX;
private int circW = PREF_W - 2 * circX;
private int circH = PREF_H - 2 * circY;
public taskTwo2() {
addMouseListener(new MyMouse()); //mouse click listener
}
protected void paintComponent(Graphics g) {
super.paintComponent(g);
// to smooth out graphics
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); //smoothes out edges
g2.setColor(circleColor);
g2.fillOval(circX, circY, circW, circH);
g2.setColor(Color.BLACK);
g2.drawOval(circX, circY, circW, circH);
g2.setColor(circleColor2);
g2.fillOval(25*(circX), 25*(circY), circW, circH);
g2.setColor(Color.BLACK);
g2.drawOval(25*(circX), 25*(circY), circW, circH);
g2.setColor(squareColor);
g2.fillRect(circX, 25*(circY), circW, circH);
g2.setColor(Color.BLACK);
g2.drawRect(circX, 25*(circY), circW, circH);
g2.setColor(squareColor2);
g2.fillRect(25*(circX), circY, circW, circH);
g2.setColor(Color.BLACK);
g2.drawRect(25*(circX), circY, circW, circH);
}
public Dimension getPreferredSize() {
if (isPreferredSizeSet()) {
return super.getPreferredSize();
}
return new Dimension(PREF_W, PREF_H);
}
private class MyMouse extends MouseAdapter {
Random rand = new Random();
@Override
public void mousePressed(MouseEvent e) {
float red = rand.nextFloat(); //generates a random value for the red tint value
float green = rand.nextFloat();
float blue = rand.nextFloat();
circleColor = new Color(red, green, blue);
float red2 = rand.nextFloat();
float green2 = rand.nextFloat();
float blue2 = rand.nextFloat();
circleColor2 = new Color(red2, green2, blue2);
float red3 = rand.nextFloat();
float green3 = rand.nextFloat();
float blue3 = rand.nextFloat();
squareColor = new Color(red3, green3, blue3);
float red4 = rand.nextFloat();
float green4 = rand.nextFloat();
float blue4 = rand.nextFloat();
squareColor2 = new Color(red4, green4, blue4);
repaint(); //repaint components
}
}
private static void createAndShowGui() { //code for GUI visuals
JFrame frame = new JFrame("MyTaskToo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new taskTwo2());
frame.setSize(500, 500);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
Thanks