I am trying to pass data from my Cheats struct into a new tableviewcontroller to populate the new table with the relevant info. I have done research but am new to swift. I do have experience in php but transferring my knowledge is proving quite difficult...
In my prepare for segue class i receive a few errors:
Definition conflicts with previous value:
var DataPass = CheatsArray[indexPath.row]
Cannot assign value type 'String' to '[String]':
DestViewController.CheatsArray = DataPass.name
Here is a copy of my current 3 files
Structs and arrays:
struct Game {
var name : String
var cheats : [Cheat]
}
struct Cheat {
var name : String
var code : String
var description : String
}
// Create Our Game Info And Cheats / Codes For Each Game!
//-------------------------------------------------------
let COD4 = Game(name: "Call Of Duty 4", cheats: [Cheat(name: "Cheat", code: "Code", description: "Description")])
let GTAV = Game(name: "Grand Theft Auto 5", cheats: [Cheat(name: "Cheat", code: "Code", description: "Description")])
// Place Our New Games Inside This Array!
//---------------------------------------
let ArrayOfGames = [COD4,GTAV]
GameListController:
import Foundation
import UIKit
class GamesListViewController: UITableViewController {
var CheatsArray = [Game]()
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return ArrayOfGames.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath)
cell.textLabel?.text = ArrayOfGames[indexPath.row].name
return cell
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow!
let DestViewController = segue.destinationViewController as! CheatsListViewController
let DataPass : Game
var DataPass = CheatsArray[indexPath.row]
DestViewController.CheatsArray = DataPass.name
}
}
CheatListController:
class CheatsListViewController: UITableViewController {
var CheatsArray = [String]()
override func viewDidLoad() {
super.viewDidLoad()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return CheatsArray.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("cell2", forIndexPath: indexPath)
cell.textLabel?.text = CheatsArray[indexPath.row]
return cell
}
}