I have trouble with modifying my UIView height at launch.
I have to UIView and I want one to be screen size * 70 and the other to fill the gap.
here is what I have
@IBOutlet weak var questionFrame: UIView!
@IBOutlet weak var answerFrame: UIView!
let screenSize:CGRect = UIScreen.mainScreen().bounds
and
questionFrame.frame.size.height = screenSize.height * 0.70
answerFrame.frame.size.height = screenSize.height * 0.30
It has no effect on the app during run time.
I use autolayout but I only have margins constraints...
Am I doing it all wrong?
Here you go. this should work.
questionFrame.frame = CGRectMake(0 , 0, self.view.frame.width, self.view.frame.height * 0.7)
answerFrame.frame = CGRectMake(0 , self.view.frame.height * 0.7, self.view.frame.width, self.view.frame.height * 0.3)
This can be achieved in various methods in Swift 3.0 Worked on Latest version Jan- 2019
Directly assign the Height & Width values for a view:
userView.frame.size.height = 0
userView.frame.size.width = 10
Assign the CGRect for the Frame
userView.frame = CGRect(x:0, y: 0, width:0, height:0)
Method Details:
CGRect(x: point of X, y: point of Y, width: Width of View, height:
Height of View)
Using an Extension method for CGRECT
Add following extension code in any swift file,
extension CGRect {
init(_ x:CGFloat, _ y:CGFloat, _ w:CGFloat, _ h:CGFloat) {
self.init(x:x, y:y, width:w, height:h)
}
}
Use the following code anywhere in your application for the view to set the size parameters
userView.frame = CGRect(1, 1, 20, 45)
Swift 3 and Swift 4:
myView.frame = CGRect(x: 0, y: 0, width: 0, height: 0)
Hi create this extends if you want. Update 2015 Swift 2.0
Create File Extends.Swift and add this code (add import foundation where you want change height)
/**
Get Set x Position
- parameter x: CGFloat
by DaRk-_-D0G
*/
var x:CGFloat {
get {
return self.frame.origin.x
}
set {
self.frame.origin.x = newValue
}
}
/**
Get Set y Position
- parameter y: CGFloat
by DaRk-_-D0G
*/
var y:CGFloat {
get {
return self.frame.origin.y
}
set {
self.frame.origin.y = newValue
}
}
/**
Get Set Height
- parameter height: CGFloat
by DaRk-_-D0G
*/
var height:CGFloat {
get {
return self.frame.size.height
}
set {
self.frame.size.height = newValue
}
}
/**
Get Set Width
- parameter width: CGFloat
by DaRk-_-D0G
*/
var width:CGFloat {
get {
return self.frame.size.width
}
set {
self.frame.size.width = newValue
}
}
For Use (inherits Of UIView)
inheritsOfUIView.height = 100
button.height = 100
print(view.height)
You can do this in Interface Builder:
1) Control-drag from a frame view (e.g. questionFrame) to main View, in the pop-up select "Equal heights".
2)Then go to size inspector of the frame, click edit "Equal height to Superview" constraint, set the multiplier to 0.7 and hit return.
You'll see that constraint has changed from "Equal height to..." to "Proportional height to...".