In javascript how would I set up inheritance so that static and instance properties/methods are inherited?
My goal is to build a base "class" that 3rd parties would inherit from, and be able to call static and instance properties/methods inherited from the base "class".
In my example I define a recipe base class that others can inherit from and create recipes off of:
Function.prototype.inherits = function (base) {
// code to inherit instance and static
// props/methods here
var temp = function () { };
temp.prototype = base.prototype;
this.prototype = new temp();
}
function Recipe() {
var self = this;
Recipe.ingredients = { };
Recipe.prepare = function (ingredients) {
// prepare each of the ingredients...
var preparedIngredients = ingredients;
Recipe.ingredients = preparedIngredients;
};
self.share = function () {
console.log('Recipe Shared!');
};
}
Toast.inherits(Recipe);
function Toast() {
var self = this;
}
var toast = new Toast();
// Child function should inherit static methods
Toast.Prepare({
bread: '2 slices',
butter: '1 knob',
jam: '1 tablespoon'
});
// Child function should inherit static properties
console.log(Toast.ingredients);
// Child function should inherit instance methods as well
toast.share();
// And if I define another it gets its own static properties/methods
// Spaghetti.ingredients !== Toast.ingredients
Spaghetti.inherits(Recipe);
function Spaghetti() {
var self = this;
}
Spaghetti.prepare({
noodles: '1 box',
tomatoes: 2,
sausage: 1
});
Plnkr here: http://plnkr.co/edit/x8rKeKXSxDHMB4CD6j1c
Your inheritance is wrong, Toast is not a Recipe it has a Recipe. Ingredients of Recipe cannot be static because a Recipe can be used for toast, pancake or many other dishes.
function Recipe(name,ingredients) {
this.name=name;
this.ingredients = ingredients;
};
var Toast = function(){}
Toast.prototype.recipe = new Recipe('toast',{
bread: '2 slices',
butter: '1 knob',
jam: '1 tablespoon'
});
More info on prototype can be found here: https://stackoverflow.com/a/16063711/1641941
If you want to inherit static members you need a better example: for example MyDate and MyDateTime.
var MyDate=function(dateString){
this.date=(dateString)?new Date(dateString)
:new Date();
};
MyDate.YEAR=Date.prototype.getFullYear;
//... others like MONTH, DAY ...
MyDate.prototype.get = function(what){
if(what && typeof what==='function'){
return what.call(this.date);
}
console.log('nope');
};
var MyDateTime=function(dateString){
MyDate.call(this,dateString);
};
//set static properties (can write a function for this)
for(mystatic in MyDate){
if(MyDate.hasOwnProperty(mystatic)){
MyDateTime[mystatic]=MyDate[mystatic];
}
}
MyDateTime.HOUR=Date.prototype.getHours;
//instead of breaking encapsulation for inheritance
// maybe just use Object.create and polyfil if needed
// and stop reading DC when it comes to this subject
MyDateTime.prototype=Object.create(MyDate.prototype);
MyDateTime.prototype.constructor=MyDateTime;
var d = new MyDate();
console.log(d.get(MyDate.YEAR));
var dt = new MyDateTime();
console.log(dt.get(MyDateTime.YEAR));
console.log(dt.get(MyDateTime.HOUR));
Here's an example of static/instance member inheritance. This is using small class framework I wrote to make oop in javascript easier to use and nicer to look at. It's available on github if you are interested.
var Base = new ds.class({
type: 'Base',
constructor: function() {
this.instanceprop: 'am i instance?'
},
staticprop: 'am i static?'
});
var Example = new ds.class({
type: 'Example',
inherits: Base,
constructor: function() {}
});
var eb = new Base();
var ex = new Example();
console.log( Base.staticprop );
console.log( eb.instanceprop );
console.log( Example.staticprop );
console.log( ex.instanceprop );