So i have 4 sound here, i was use SoundPool
sound1 = soundPool.load(this, R.raw.aww, 1);
sound2 = soundPool.load(this, R.raw.arh, 1);
sound3 = soundPool.load(this, R.raw.agg, 1);
sound4 = soundPool.load(this, R.raw.uhh, 1);
so i wonder how to make button choose random sound :
click= (Button)findViewById(R.id.bm);
click.setOnClickListener(new View.OnClickListener() {
public void onClick(View click){
//choose one of four sound to play
}
});
}
Anyone have some Idea?
You can store soundIDs in an array and select one of them randomly with Random class of Java.
int[] sound = new int[4];
sound[0] = soundPool.load(this, R.raw.aww, 1);
sound[1] = soundPool.load(this, R.raw.arh, 1);
sound[2] = soundPool.load(this, R.raw.agg, 1);
sound[3] = soundPool.load(this, R.raw.uhh, 1);
Random random = new Random();
click = (Button) findViewById(R.id.bm);
click.setOnClickListener(new View.OnClickListener() {
public void onClick(View click) {
//choose one of four sound to play
soundPool.play(sound[random.nextInt(4)], 1.0f, 1.0f, 0, 0, 1.0f);
}
});
How about putting a reference to each of the sounds in an array? Then you can generate a random number between 0 and array.length-1 and play that sound.
Assuming you have N sound clips
int[] sounds={sound1, sound2,.........., soundN};
get them play randomly on click of button
Random r = new Random();
int start = 0;
int end = N;
int playRandom = r.nextInt(end-start) + start;
player = MediaPlayer.create(getApplicationContext(),sounds[playRandom]);
player.start();