Let's say that you have a stick figure. Let's say the stick figure has an elbow and a hand. What if the stick figure wants to spin his hand in a windmill without moving his elbow? If the elbow serves as the center of a circle, and the hand must always be on the circle's circumference, and I know the exact location of the elbow and hand, how do I move the hand around the circle's circumference, while preserving the radius (the length of the arm between the elbow and hand because it really shouldn't shrink or grow)?
I need to move the coordinate of the hand along the circumference of a circle, where the center of the circle is the elbow. This is in 2D.
I have the coordinates of both points. I can calculate the radius which is the length of the line between the points. Knowing the circle's center and radius, how do I rotate the hand along the circle circumference? I want it to maintain the radius, but change positions on the circumference. Basically, it must act like it's hinged.
P.S: I had a picture, but Stack Overflow said I was too new... Blame Stack Overflow.