Cross Directional UIScrollViews - Can I Modify the

2019-01-16 14:39发布

问题:

Here's how the scroll views work: One scroll view is paging enabled in the horizontal direction. Each 'page' of this scroll view contains a vertically scrolling UITableView. Without modification, this works OK, but not perfectly.

The behaviour that's not right: When the user scrolls up and down on the table view, but then wants to flick over to the next page quickly, the horizontal flick/swipe will not work initially - it will not work until the table view is stationary (even if the swipe is very clearly horizontal).

How it should work: If the swipe is clearly horizontal, I'd like the page to change even if the table view is still scrolling/bouncing, as this is what the user will expect too.


How can I change this behaviour - what's the easiest or best way?


NOTE For various reasons, a UIPageViewController as stated in some answers will not work. How can I do this with cross directional UIScrollViews (/one is a table view, but you get the idea)? I've been banging my head against a wall for hours - if you think you can do this then I'll more than happily award a bounty.

回答1:

According to my understanding of the question, it is only while the tableView is scrolling we want to change the default behaviour. All the other behaviour will be the same.

SubClass UITableView. UITableViews are subClass of UIScrollViews. On the UITableView subClass implement one UIScrollView's UIGestureRecognizer's delegate method

- (BOOL)gestureRecognizer:(UIPanGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UISwipeGestureRecognizer *)otherGestureRecognizer
{
    //Edit 1
    //return self.isDecelerating;
    //return self.isDecelerating | self.bounces; //If we want to simultaneous gesture on bounce and scrolling
    //Edit 2
    return self.isDecelerating || self.contentOffset.y < 0 || self.contentOffset.y > MAX(0, self.contentSize.height - self.bounds.size.height); // @Jordan edited - we don't need to always enable simultaneous gesture for bounce enabled tableViews
}

As we only want to change the default gesture behaviour while the tableView is decelerating.

Now change all 'UITableView's class to your newly created tableViewSubClass and run the project, swipe should work while tableView is scrolling. :]

But the swipe looks a little too sensitive while tableView is scrolling. Let's make the swipe a little restrictive.

SubClass UIScrollView. On the UIScrollView subclass implement another UIGestureRecognizer's delegate method gestureRecognizerShouldBegin:

- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer 
{
    if ([gestureRecognizer isKindOfClass:[UIPanGestureRecognizer class]]) {
        CGPoint velocity = [(UIPanGestureRecognizer *)gestureRecognizer velocityInView:self];
        if (abs(velocity.y) * 2 < abs(velocity.x)) {
            return YES;
        }
    }
    return NO;
}

We want to make the "swipe is clearly horizontal". Above code only permits gesture begin if the gesture velocity on x axis is double than on y axis. [Feel free to increase the hard coded value "2" if your like. The higher the value the swipe needs to be more horizontal.]

Now change the `UiScrollView' class (which has multiple TableViews) to your ScrollViewSubClass. Run the project. :]

I've made a project on gitHub https://github.com/rishi420/SwipeWhileScroll



回答2:

Although apple doesn't like this method too much:

Important: You should not embed UIWebView or UITableView objects in UIScrollView objects. If you do so, unexpected behavior can result because touch events for the two objects can be mixed up and wrongly handled.

I've found a great way to accomplish this.

This is a complete solution for the problem. In order to scroll the UIScrollView while your UITableView is scrolling you'll need to disable the interaction you have it.

- (void)viewDidLoad
{
    [super viewDidLoad];
    _myScrollView.contentSize = CGSizeMake(2000, 0);
    data = [[NSMutableArray alloc]init];
    for(int i=0;i<30;i++)
    {
        [data addObject:[NSString stringWithFormat:@"%d",i]];
    }

    UITapGestureRecognizer * tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)];
    [self.view addGestureRecognizer:tap];
}

- (void)handleTap:(UITapGestureRecognizer *)recognizer
{
    [_myTableView setContentOffset:_myTableView.contentOffset animated:NO];
}

- (void)scrollViewWillBeginDecelerating:(UIScrollView *)scrollView
{
          scrollView.userInteractionEnabled = NO;
}

- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
          scrollView.userInteractionEnabled = YES;
}

To sum up the code above, if the UITableView is scrolling, set userInteractionEnabled to NO so the UIScrollView will detect the swipe. If the UITableView is scrolling and the user taps on the screen, userInteractionEnabled will be set to YES.



回答3:

Instead of using UIScrollView as a container for these multiple table views, try using a UIPageViewController.

You can even integrate this into your existing view controller setup as a child view controller (directly replacing the UIScrollView).

In addition, you'll likely want to implement the required methods from UIPageViewControllerDataSource and possibly one or more of the methods from UIPageViewControllerDelegate.



回答4:

Did you try the methods : directionalLockEnabled of both your table and scroll and set them up to horizontal for one and vertical for the other ?

Edit :

1) What you want to do is very complicate since the touch wait some time (like 0.1s) to know what your movement will be. And if your table is moving, it will take your touch immediately whatever it is (because it's suppose to be reactive movement on it).

I don't see any other solution for you but to override touch movement from scratch to detect immediately the kind of mouvement you want (like if the movement will be horizontal) but it will be more than hard to do it good.

2) Another solution I can advise you is to make your table have left and right margin, where you can touch the parent scroll (pages thing so) and then even if your table is scrolling, if you touch here, only your paging scroll will be touched. It's simpler, but could not fit with your design maybe...



回答5:

Use UIPageViewController and in the -viewDidLoad method (or any other method what best suits your needs or design) get UIPageViewController's UIScrollView subview and assign a delegate to it. Keep in mind that, its delegate property won't be nil. So optionally, you can assign it to another reference, and then assign your object, which conforms to UIScrollViewDelegate, to it. For example:

id<UIScrollViewDelegate> originalPageScrollViewDelegate = ((UIScrollView *)[pageViewController.view.subviews objectAtIndex:0]).delegate;
[((UIScrollView *)[pageViewController.view.subviews objectAtIndex:0]) setDelegate:self];

So that you can implement UIScrollViewDelegate methods with ease. And your UIPageViewController will call your delegate's -scrollViewDidScroll: method.

By the way, you may be obliged to keep original delegate, and respond to delegate methods with that object. You can see an example implementation in ViewPagerController class on my UI control project here



回答6:

I faced the same thing recently. My UIScrollview was on paging mode and every page contained a UITableView and like you described it worked but not as you'd expected it to work. This is how solved it.

First I disabled the scrolling of the UIScrollview

Then I added a UISwipeGestureRecognizer to the actual UITableView for left and right swipes.

The action for those swipes were:

[scroll setContentOffset:CGPointMake(currentPointX + 320, PointY) animated:YES];
//Or
[scroll setContentOffset:CGPointMake(currentPointX - 320 , PointY) animated:YES];

This works flawlessly, the only down side is that if the user drags his finger on the UITableVIew that will be considered as a swipe. He won't be able to see half of screen A and half of screen B on the same screen.



回答7:

You could subclass your scroll view and your table views, and add this gesture recognizer delegate method to each of them...

 - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer    
     shouldRecognizeSimultaneouslyWithGestureRecognizer:
                     (UIGestureRecognizer *)otherGestureRecognizer {
        return YES;
   }

I can't be sure this is exactly what you are after, but it may come close.