I am porting some C# .Net code to WinRT and I am having trouble figuring out how to replace the following:
bool threadDone = false;
Thread updateThread = null;
void StartUpdateThread() {
threadDone = false;
updateThread = new Thread(new ThreadStart(SendUpdateThread));
updateThread.Start();
}
void StopUpdateThread() {
if (updateThread == null) return;
threadDone = true;
updateThread.Join();
updateThread = null;
}
void SendUpdateThread() {
while(!threadDone) {
...
Thread.Sleep(...);
}
}
What is the best way to replace this in WinRT. I have looked at ThreadPool.RunAsync(...) to start the code running, but I am not sure of the best wait to stop it and wait for its completion in StopUpdateThread. Also, what do I replace the sleep with in my thread function?