Win32的 - 添加文本的编辑控件(Win32 - Appending text to an Ed

2019-09-01 17:13发布

试图将文本追加到一个对话框内的编辑控件。 我不能让_tcscat_s正确追加。 它崩溃并说一些关于缓冲区约为一个空结束的字符串太小什么的。

int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
{
    return DialogBox( hInstance, MAKEINTRESOURCE( IDD_MAIN ), NULL, DlgProc );
}

BOOL CALLBACK DlgProc( HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam ) 
{
    switch( Message )
    {
        case WM_INITDIALOG:
            OpenAndReadFile( hwnd );
            return TRUE;
        case WM_COMMAND:
            switch( LOWORD( wParam ) )
            {
                case IDSTART:
                    EndDialog( hwnd, IDSTART );
                    break;
                case IDQUIT:
                    EndDialog( hwnd, IDQUIT );
                    break;
            }
            break;
        case WM_CLOSE:
            EndDialog( hwnd, 0 );
            break;
        default:
            return FALSE;
    }
    return TRUE;
}

BOOL OpenAndReadFile( const HWND &hwnd ) 
{   
    // Open the file

    HANDLE hFile;
    hFile = CreateFile( TEXT( "sites.txt" ),    // file to open
                        GENERIC_READ,           // open for reading
                        FILE_SHARE_READ,        // share for reading
                        NULL,                   // default security
                        OPEN_EXISTING,          // existing file only
                        FILE_ATTRIBUTE_NORMAL,  // normal file
                        NULL );                 // no attr. template

    if ( hFile == INVALID_HANDLE_VALUE )
    {
        SetDlgItemText( hwnd, IDC_OUTPUT, TEXT( "Error: File could not be opened\r\n" ) );
        return FALSE;
    }
    else
        SetDlgItemText( hwnd, IDC_OUTPUT, TEXT( "sites.txt opened\r\n" ) );

    AppendText( hwnd, TEXT("TEXT") );

    // Read data from file

    const DWORD BUFFERSIZE = GetFileSize( hFile, NULL );
    char *ReadBuffer = new char [BUFFERSIZE]();
    DWORD dwBytesRead = 0;

    // read one character less than the buffer size to save room for the
    // terminate NULL character.
    //if ( FALSE == ReadFile( hFile, ReadBuffer, BUFFERSIZE - 1, &dwBytesRead, NULL ) )
    {

    }

    return TRUE;
}

void AppendText( const HWND &hwnd, TCHAR *newText )
{
    // get size to determine buffer size
    int outLength = GetWindowTextLength( GetDlgItem( hwnd, IDC_OUTPUT ) );

    // create buffer to hold current text in edit control
    TCHAR * buf = ( TCHAR * ) GlobalAlloc( GPTR, outLength + 1 );

    // get existing text from edit control and put into buffer
    GetDlgItemText( hwnd, IDC_OUTPUT, buf, outLength + 1 );

    // append the newText to the buffer
    _tcscat_s( buf, outLength + 1, newText );

    // Set the text in the dialog
    SetDlgItemText( hwnd, IDC_OUTPUT, buf );
}

Answer 1:

GetWindowTextLength()返回的数量TCHAR的文本元素,但GlobalAlloc()预计字节数来代替。 如果你正在编译对于Unicode, TCHAR是2个字节,而不是1个字节,但你没有考虑到这一点。 您还没有分配的缓冲区大到足以容纳两个现有的文本和新文本被追加。 您还漏水,你分配内存。

试试这个:

void AppendText( const HWND &hwnd, TCHAR *newText )
{
    // get edit control from dialog
    HWND hwndOutput = GetDlgItem( hwnd, IDC_OUTPUT );

    // get new length to determine buffer size
    int outLength = GetWindowTextLength( hwndOutput ) + lstrlen(newText) + 1;

    // create buffer to hold current and new text
    TCHAR * buf = ( TCHAR * ) GlobalAlloc( GPTR, outLength * sizeof(TCHAR) );
    if (!buf) return;

    // get existing text from edit control and put into buffer
    GetWindowText( hwndOutput, buf, outLength );

    // append the newText to the buffer
    _tcscat_s( buf, outLength, newText );

    // Set the text in the edit control
    SetWindowText( hwndOutput, buf );

    // free the buffer
    GlobalFree( buf );
}

或者:

#include <vector>

void AppendText( const HWND &hwnd, TCHAR *newText )
{
    // get edit control from dialog
    HWND hwndOutput = GetDlgItem( hwnd, IDC_OUTPUT );

    // get new length to determine buffer size
    int outLength = GetWindowTextLength( hwndOutput ) + lstrlen(newText) + 1;

    // create buffer to hold current and new text
    std::vector<TCHAR> buf( outLength );
    TCHAR *pbuf = &buf[0];

    // get existing text from edit control and put into buffer
    GetWindowText( hwndOutput, pbuf, outLength );

    // append the newText to the buffer
    _tcscat_s( pbuf, outLength, newText );

    // Set the text in the edit control
    SetWindowText( hwndOutput, pbuf );
}

随着中说,让窗口的当前文本到内存中,追加到它,然后更换窗口的文本是将文本追加到一个编辑控件非常低效的方式。 使用EM_REPLACESEL消息,而不是:

void AppendText( const HWND &hwnd, TCHAR *newText )
{
    // get edit control from dialog
    HWND hwndOutput = GetDlgItem( hwnd, IDC_OUTPUT );

    // get the current selection
    DWORD StartPos, EndPos;
    SendMessage( hwndOutput, EM_GETSEL, reinterpret_cast<WPARAM>(&StartPos), reinterpret_cast<WPARAM>(&EndPos) );

    // move the caret to the end of the text
    int outLength = GetWindowTextLength( hwndOutput );
    SendMessage( hwndOutput, EM_SETSEL, outLength, outLength );

    // insert the text at the new caret position
    SendMessage( hwndOutput, EM_REPLACESEL, TRUE, reinterpret_cast<LPARAM>(newText) );

    // restore the previous selection
    SendMessage( hwndOutput, EM_SETSEL, StartPos, EndPos );
}


Answer 2:

http://support.microsoft.com/kb/109550

是你的答案:

   string buffer = "append this!"
   HWND hEdit = GetDlgItem (hDlg, ID_EDIT);
   int index = GetWindowTextLength (hEdit);
   SetFocus (hEdit); // set focus
   SendMessageA(hEdit, EM_SETSEL, (WPARAM)index, (LPARAM)index); // set selection - end of text
   SendMessageA(hEdit, EM_REPLACESEL, 0, (LPARAM)buffer.c_str()); // append!


文章来源: Win32 - Appending text to an Edit Control