I have been making a game with Slick2D and I recently started having to use the console for debugging, and I noticed that I have been getting these errors:
Mon Jun 02 16:13:35 BST 2014 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.lang.UnsupportedOperationException: Unsupported format for this image
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:192)
at org.newdawn.slick.Image.<init>(Image.java:166)
at org.newdawn.slick.Image.<init>(Image.java:154)
at org.newdawn.slick.Image.<init>(Image.java:132)
at luke_r.java.project_alpha.SplashScreenInitiator.init(SplashScreenInitiator.java:27)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:393)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:317)
at luke_r.java.project_alpha.Core.main(Core.java:21)
Mon Jun 02 16:13:35 BST 2014 INFO:Initialising sounds..
Mon Jun 02 16:13:35 BST 2014 INFO:- Sound works
Mon Jun 02 16:13:35 BST 2014 INFO:- 64 OpenAL source available
Mon Jun 02 16:13:35 BST 2014 INFO:- Sounds source generated
Mon Jun 02 16:13:35 BST 2014 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.lang.UnsupportedOperationException: Unsupported format for this image
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:192)
at org.newdawn.slick.Image.<init>(Image.java:166)
at org.newdawn.slick.Image.<init>(Image.java:154)
at org.newdawn.slick.Image.<init>(Image.java:132)
at luke_r.java.project_alpha.ImageManager.load(ImageManager.java:14)
at luke_r.java.project_alpha.SplashScreenInitiator.init(SplashScreenInitiator.java:30)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:393)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:317)
at luke_r.java.project_alpha.Core.main(Core.java:21)
I have absolutely no idea (after lots of research) what could be causing this. Please could some explain?
EDIT: Here is the line it doesn't like for the first error: splash = new Image("res/img/splash.png");
Here is the line it doesn't like for the second error: sandMap = new Image("res/img/map/sandmap.png");
EDIT 2: Sandmap.png Splash.png