Some Background information:
- Cross-Platform-Desktop-App written in C# with gtk# and mono.
- Target Framework:
Mono / .Net 4.5
- Runtime Environment:
Microsoft .NET
Problem
I can build / debug / run the project in Xamarin Studio or Visual Studio 2012 perfectly fine.
But whenever I try to start a debug/release build without it (open .exe), my app doesn't start at all.
I tried HomeStream.exe 2> error.log
as stated here.
And error.log contained the following information:
Unhandled Exception: System.DllNotFoundException: Unable to load DLL "intl": The specified module could not be found. (Exception from HRESULT: 0x8007007E).
at Mono.Unix.Catalog.gettext(IntPtr instring)
at Mono.Unix.Catalog.GetString(String s)
at MainWindow.Build() in g:\Users\Eric\Dropbox\Projekte\HomeStream\HomeStream\gtk-gui\MainWindow.cs:Line 35.
at MainWindow..ctor() in g:\Users\Eric\Dropbox\Projekte\HomeStream\HomeStream\MainWindow.cs:Line 22.
at HomeStream.HomeStreamApp..ctor() in g:\Users\Eric\Dropbox\Projekte\HomeStream\HomeStream\HomeStreamApp.cs:Line 67.
at HomeStream.HomeStreamApp.Main(String[] args) in g:\Users\Eric\Dropbox\Projekte\HomeStream\HomeStream\HomeStreamApp.cs:Line 47.
Question
So my question is: what kind of DLL is "intl"?
And why is my app able start in an IDE without it if it's so important?