I have a server that requires a dynamic value that's continuously updating from a spawned process. I tried to make a custom listener outside of the scope of the server because I was receiving potential memory leaks errors but I'm still receiving these messages after several connect/disconnects occur on the server. Why arn't the listeners that were added after the initial connect being removed during the disconnect event listener?
var express = require('express');
var http = require('http');
var spawn = require('child_process').spawn;
var util = require('util');
var fs = require('fs');
var EventEmitter = require('events').EventEmitter;
var sys = require('sys');
var app = express(),
server = http.createServer(app),
io = require('socket.io').listen(server);
function Looper(req) {
this.req = req;
EventEmitter.call(this);
}
sys.inherits(Looper, EventEmitter);
Looper.prototype.run = function() {
var self = this;
var cmd = spawn('./flow',[this.req]); // <-- script that outputs req every second
cmd.stdout.setEncoding('utf8');
cmd.stdout.on('data', function(data) {
self.emit('output',data);
});
}
Looper.prototype.output = function(callback) {
this.on('output', function(data) {
return callback(data.trim());
});
}
var looper = new Looper('blah');
looper.run();
app.use(express.static(__dirname + '/public'));
app.get('/', function(req, res) {
res.send(
"<script src='/socket.io/socket.io.js'></script>\n"+
"<script>\n"+
"\tvar socket=io.connect('http://127.0.0.1:3000');\n"+
"\tsocket.on('stream', function(data) {\n"+
"\t\tconsole.log(data);\n"+
"\t});\n"+
"</script>\n"
);
});
server.listen(3000);
io.sockets.on('connection', function(webSocket) {
looper.output(function(res) {
webSocket.emit('stream',res);
});
webSocket.on('disconnect', function() {
looper.removeListener('output',looper.output); // <- not remove listener added when connection was made
});
});