Is it possible to make it so that the tooltip displayed will change when over certain keywords inside of some swing object? The content will be completely defined by the code so I could use text positioning if that would help. Thanks
Edit:
Okay, specifically what I would be doing is creating a custom display box for text to use as a combat log. This will be overtop my animations, a hud if you will. What I am thinking, is that I can use a tooltip to display the attributes behind combat calculations, while de-cluttering the log for people who know how things work already.
Override getToolTipText(...)
. Simple example:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.*;
import javax.swing.plaf.*;
import javax.swing.UIManager.*;
public class ToolTipPanel extends JPanel
{
public ToolTipPanel()
{
setPreferredSize( new Dimension(200, 200) );
setToolTipText("");
}
public void paintComponent(Graphics g)
{
g.setColor( Color.red );
g.fillRect(0, 0, 100, 200);
g.setColor( Color.blue );
g.fillRect(100, 0, 100, 200);
}
public String getToolTipText(MouseEvent e)
{
if (e.getX() < 100)
return "red";
else
return "blue";
}
public Point getToolTipLocation(MouseEvent e)
{
Point p = e.getPoint();
p.y += 15;
return p;
}
public static void main(String[] args)
{
JFrame frame = new JFrame();
frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
frame.getContentPane().add( new ToolTipPanel() );
frame.pack();
frame.setLocationRelativeTo( null );
frame.setVisible(true);
}
}
With a text component you would need to use the mouse point and the getViewToModel() method to get the text from the Document.