I'm using the excellent answer here to implement a fade in for a text label.
However, I want to introduce a delay so I can sequentially fade in several text labels.
So far (taken from the answer), i'm using :
extension UIView {
func fadeIn(duration: TimeInterval = 1.0, delay: TimeInterval = 0.0, completion: @escaping ((Bool) -> Void) = {(finished: Bool) -> Void in}) {
UIView.animate(withDuration: duration, delay: delay, options: UIViewAnimationOptions.curveEaseIn, animations: {
self.alpha = 1.0
}, completion: completion) }
}
and then implementing with :
override func viewDidLoad() {
self.line1Outlet.alpha = 0
self.line1Outlet.fadeIn(completion: {
(finished: Bool) -> Void in
})
}
I was thinking the best solution would be to implement the delay as a parameter in the extension so I could easily add a different delay to each label. (e.g.
override func viewDidLoad() {
self.line1Outlet.alpha = 0
//add a parameter here for the delay (here line 1 gets '1second' then line 2 could come in after 2seconds etc)
self.line1Outlet.delay = 1second
self.line1Outlet.fadeIn(completion: {
(finished: Bool) -> Void in
})
}
I've tried adding self.delay into the extension (underneath self.alpha) but that doesn't work and I'm not sure how to refactor that extension to allow what I'm after.
The answer to this would then be a reusable method of implementing sequential fades that hopefully would be useful to lots of other people!