I have an "UIImage" return type method named "ComLog". I want to return a Image from this method. In "ComLog" method i use GCD to get the image value from an array. I use the following code, the "NSLog(@"qqqqqqqqqqq %@", exiIco)" print the 'image' value but NSLog(@"qqqqqqqqqqq %@", exiIco);" don't.
Here is the details :
-(UIImage*) ComLog
{
ExibitorInfo *currentExibitor100 = [[ExibitorInfo alloc] init];
currentExibitor100 = [self.exibitorsArray objectAtIndex:0];
imageQueueCompanyLogo = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(imageQueueCompanyLogo, ^
{
UIImage *imageCompanyLogo = [UIImage imageWithData:[NSData dataWithContentsOfURL: [NSURL URLWithString:[currentExibitor100 companyLogoURL]]]];
dispatch_async(dispatch_get_main_queue(), ^
{
self.exibitorIcoImageView.image = imageCompanyLogo;
exiIco = imageCompanyLogo;
NSLog(@"qqqqqqqqqqq %@", exiIco);
});
});
return exiIco;
}
- (void)viewDidLoad
{
[super viewDidLoad];
UIImage *a = [self ComLog];
NSLog(@"It should be a image %@", a);
}
Here all the properties are declared globally(In "Myclass.h" file). I am new in Objective C. Please give reply if you know the answer.
Thanks in Advance.
First of all, I would recommend you to read about blocks in Objective C. The dispatch_async
block you are using inside your function is async and thus it returns immediately after you use it, as it runs in it's own pool. For proper use, you can call another method to return the image processes inside the block, or post NSNotification
when your image is ready. like this:
-(void) ComLog
{
ExibitorInfo *currentExibitor100 = [[ExibitorInfo alloc] init];
currentExibitor100 = [self.exibitorsArray objectAtIndex:0];
imageQueueCompanyLogo = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(imageQueueCompanyLogo, ^
{
UIImage *imageCompanyLogo = [UIImage imageWithData:[NSData dataWithContentsOfURL: [NSURL URLWithString:[currentExibitor100 companyLogoURL]]]];
dispatch_async(dispatch_get_main_queue(), ^
{
self.exibitorIcoImageView.image = imageCompanyLogo;
exiIco = imageCompanyLogo;
NSLog(@"qqqqqqqqqqq %@", exiIco);
[self imageIsReady:exiIco];
});
});
// return exiIco;
}
- (void)imageIsReady:(uiimage *)image
{
//do whatever you want with the image
NSLog(@"Image is here %@", image);
}
There's so much wrong in your code snippet that it is difficult to decide where to start.
I would suggest to leave GCD for now, and take a look at it later when you are more experienced.
Basically, you want to load an image from a remote server. NSURLConnection
provides a convenient method for this which is sufficient for very simple use cases:
+ (void)sendAsynchronousRequest:(NSURLRequest *)request queue:(NSOperationQueue *)queue completionHandler:(void (^)(NSURLResponse*, NSData*, NSError*))handler;
You can find the docs here: NSURLConnection Class Reference.
The recommended approach to load remote resources is using NSURLConnection
in asynchronous mode implementing the delegates. You can find more info here:
URL Loading System Programming Guide - Using NSURL Connection
I would also recommend to read Conventions.
Here is a short example how to use sendAsynchronousRequest:
NSURL* url = [NSURL URLWithString:[currentExibitor100 companyLogoURL]];
NSMutableURLRequest* urlRequest = [NSURLRequest requestWithURL:url];
NSOperationQueue* queue = [[NSOperationQueue alloc] init];
[NSURLConnection sendAsynchronousRequest:urlRequest
queue:queue
completionHandler:^(NSURLResponse* response,
NSData* data,
NSError* error)
{
if (data) {
// check status code, and optionally MIME type
if ( [(NSHTTPURLResponse*)(response) statusCode] == 200 /* OK */) {
UIImage* image = [UIImage imageWithData:data];
if (image) {
dispatch_async(dispatch_get_main_queue(), ^{
self.exibitorIcoImageView.image = image;
});
} else {
NSError* err = [NSError errorWithDomain: ...];
[self handleError:err]; // execute on main thread!
}
}
else {
// status code indicates error, or didn't receive type of data requested
NSError* err = [NSError errorWithDomain:...];
[self handleError:err]; // execute on main thread!
}
}
else {
// request failed - error contains info about the failure
[self handleError:error]; // execute on main thread!
}
}];