How do I run a function when a stylesheet finishes loading?
Here is my code..
var d = document,
css = d.head.appendChild(d.createElement('link'))
css.rel = 'stylesheet';
css.type = 'text/css';
css.href = "https://unpkg.com/tachyons@4.10.0/css/tachyons.css"
According to MDN's <link>: The External Resource Link element,
You can determine when a style sheet has been loaded by watching for a load
event to fire on it; similarly, you can detect if an error has occurred while processing a style sheet by watching for an error
event:
<script>
var myStylesheet = document.querySelector('#my-stylesheet');
myStylesheet.onload = function() {
// Do something interesting; the sheet has been loaded
}
myStylesheet.onerror = function() {
console.log("An error occurred loading the stylesheet!");
}
</script>
<link rel="stylesheet" href="mystylesheet.css" id="my-stylesheet">
Note: The load
event fires once the stylesheet and all of its imported content has been loaded and parsed, and immediately before the styles start being applied to the content.
This is a cross-browser solution optimized for modern browsers accepting CSS onload. It works back to 2011 when only Opera and Internet Explorer supported the onload event and onreadystatechange respectively on css. See link below.
var d = document,
css = d.head.appendChild(d.createElement('link')),
src = "https://unpkg.com/tachyons@4.10.0/css/tachyons.css"
css.rel = 'stylesheet';
css.type = 'text/css';
css.href = src
Add this after the loader
if (typeof css.onload != 'undefined') css.onload = myFun;
else {
var img = d.createElement("img");
img.onerror = function() {
myFun();
d.body.removeChild(img);
}
d.body.appendChild(img);
img.src = src;
}
function myFun() {
/* ..... CONTINUE CODE HERE ..... */
}
The answer is based on this link that say:
What happens behind the scenes is that the browser tries to load the
CSS in the img element and, because a stylesheet is not a type of
image, the img element throws the onerror event and executes our
function. Thankfully, browsers load the entire CSS file before
determining its not an image and firing the onerror event.