I am trying to send App Requests with Facebook SDK on Unity. Everything is alright until I press 'send'. It also returns a success but nothing happens in my friends' facebook :S
FB.AppRequest(message, null, null, null, null, null, title,
(result) => {
Debug.Log(result.RawResult);
}
);
As you can see, I am able to show the friends list and select the ones who will receive the request. After pressing send, it returns a success(I have put the Xs intentionally). However, nothing happens on my friend's facebook.
{"to":"10XXXXXXXXXXXXXX33","request":"161XXXXXXXXXXXXXX89","callback_id":"4"}