I want do something like this:
- check if a split named
__Potion_Bytecode__
exists
- if exists, switch to the split with name
- if not, new a split named
__Potion_Bytecode__
Here is code I am now doing:
function! PotionShowBytecode()
" Here I need to check if split exists
" open a new split and set it up
vsplit __Potion_Bytecode__
normal! ggdG
endfunction
In lh-vim-lib, I have lh#buffer#jump()
that does exactly that. It relies on another function to find a window where the buffer could be.
" Function: lh#buffer#find({filename}) {{{3
" If {filename} is opened in a window, jump to this window, otherwise return -1
function! lh#buffer#find(filename)
let b = bufwinnr(a:filename) " find the window where the buffer is opened
if b == -1 | return b | endif
exe b.'wincmd w' " jump to the window found
return b
endfunction
function! lh#buffer#jump(filename, cmd)
let b = lh#buffer#find(a:filename)
if b != -1 | return b | endif
call lh#window#create_window_with(a:cmd . ' ' . a:filename)
return winnr()
endfunction
Which uses another function to work around the extremely annoying E36:
" Function: lh#window#create_window_with(cmd) {{{3
" Since a few versions, vim throws a lot of E36 errors around:
" everytime we try to split from a windows where its height equals &winheight
" (the minimum height)
function! lh#window#create_window_with(cmd) abort
try
exe a:cmd
catch /E36:/
" Try again after an increase of the current window height
resize +1
exe a:cmd
endtry
endfunction
If you want to work with tabs, you'll have to use tab* functions instead.