如何调用每几秒钟在C#中的特定方法?(How to call a particular method

2019-08-21 06:52发布

“机器人游戏”是我公司开发的第一个基本的游戏。 品红“#”字符是一个敌人,它应该在这个地图的随机运动,但它的随机运动太快,我试图用线程,但它会影响所有人物的速度。 现在,我需要调用“敌人”的方法,每隔100毫秒。

机器人的游戏图片:

Answer 1:

您可以使用System.Timer 。 然而,事先警告,这些计时器可能不如你可能希望准确。 你永远也不会很容易地得到一个非实时操作系统如Windows一个完全准确的计时器,但如果你想更好的计时器精度,一个多媒体计时器可能的帮助。

从MSDN System.Timer例如:

public class Timer1
{
    private static System.Timers.Timer aTimer;

    public static void Main()
    {
        // Normally, the timer is declared at the class level, 
        // so that it stays in scope as long as it is needed. 
        // If the timer is declared in a long-running method,   
        // KeepAlive must be used to prevent the JIT compiler  
        // from allowing aggressive garbage collection to occur  
        // before the method ends. You can experiment with this 
        // by commenting out the class-level declaration and  
        // uncommenting the declaration below; then uncomment 
        // the GC.KeepAlive(aTimer) at the end of the method. 
        //System.Timers.Timer aTimer; 

        // Create a timer with a ten second interval.
        aTimer = new System.Timers.Timer(10000);

        // Hook up the Elapsed event for the timer.
        aTimer.Elapsed += new ElapsedEventHandler(OnTimedEvent);

        // Set the Interval to 2 seconds (2000 milliseconds).
        aTimer.Interval = 2000;
        aTimer.Enabled = true;

        Console.WriteLine("Press the Enter key to exit the program.");
        Console.ReadLine();

        // If the timer is declared in a long-running method, use 
        // KeepAlive to prevent garbage collection from occurring 
        // before the method ends. 
        //GC.KeepAlive(aTimer);
    }

    // Specify what you want to happen when the Elapsed event is  
    // raised. 
    private static void OnTimedEvent(object source, ElapsedEventArgs e)
    {
        Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime);
    }
}


文章来源: How to call a particular method every some seconds in c#?