I'm using AVAudioRecorder to record an audio file of varying length with the following configuration:
- (AVAudioRecorder*)recorder
{
if(!_recorder) {
// Set the audio file
NSArray *pathComponents = [NSArray arrayWithObjects:[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject], @"ExamTranscript.m4a", nil];
self.soundFileURL = [NSURL fileURLWithPathComponents:pathComponents];
// Define the recorder setting
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:16000.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 1] forKey:AVNumberOfChannelsKey];
// Initiate and prepare the recorder
_recorder = [[AVAudioRecorder alloc] initWithURL:self.soundFileURL settings:recordSetting error:NULL];
_recorder.meteringEnabled = YES;
_recorder.delegate = self;
}
return _recorder;
}
When I call [self.recorder stop]
the last 2-3 seconds of the recording are never captured (and they are definitely needed.)
For example, if I call self.recorder.currentTime
right before I call [self.recorder stop]
I will get a NSTimeInterval greater than the actual duration of the generated file by about 2-3 seconds. Anything recorded in that 2-3 seconds is then lost.
After calling [self.recorder stop]
I get the appropriate audioRecorderDidFinishRecording:successfully:
delegate method called and the flag indicates it is successful.
I'm at a total loss as to how these last seconds are being lost. (The recorder is not being released and there is still a strong reference to it.)
UPDATE
The app prompts the user to speak multiple times, so the AVAudioRecorder is paused and resumed multiple times before being stopped at the end of the final response. It is paused instead of stopped because it all needs to be recorded to a single audio file.