So I'm setting my achievement like so:
int currentPercentage = ... // Work out current percentage of progression to update too
[[OFAchievement achievement: ACHIEVEMENT_ID] updateProgressionComplete: currentPercentage andShowNotification: YES];
But is there anyway to get the currentProgression from the OF servers?
This would be useful to know so I can update the progression by a percentage rather than storing values locally to do this.
Thanks