I've got a question: My games hero can jump (CCJumpTo) and move to forward and backward direction (CCMoveTo).
I faced with problem: if game recived a command from user to move the hero, but in this time hero is jumping (CCJumpTo), how can I do this command after the end of jumping. (can I use some stack of actions for one sparite in cocos2d)
I can't use immediately [self.sprite stopAllActions]; to begin CCMoveTo because the hero have to finish the jump action and if I use CCMoveTo the action CCJumpTo will not finish. Hero can't jump and start to move to forward and backward at height.
sorry for my English