_topBar = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 320, 45)];
UIImageView *bar = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"top_bar.png"]];
bar.frame = CGRectMake(0, 0, 320, 45);
[_topBar addSubview:bar];
_up = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"up.png"]];
[_topBar addSubview:_up];
_up does not show up in my build. If i exchange the "up.png" for any other image in my resources folder, it shows up, but up.png refuses to. Is there anything I can do? I've initialized it using just a UIImage, a statically allocated UIImageView, removed and re-added the .png files, took them out of the resources folder and put them somewhere else, re-saved them, everything aside from throwing them out.
EDIT: The file was saved as up.png but was really up.png.psd. just a matter of reading the fine print.